Full notes
Full Jonesville update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
Jonesville changes
10 new characters, with couple of new perks and unique (visually only) transportation
-updated Deadwood, Hawaii, Shanghai and Bricks maps (new visuals, unique tickets and items, unique buildings)
-couple of new jobs restricted to particular avatars
-delivery boy job tips are multiplied now by transportation and weather(winter bonus)
-cloth icon with wear indicator
-items you can't afford have grayed out prices
-calculating net worth of awards and collectibles is based on current price * inflation now. other items stay the same (70% of what you paid for item)
-tweaks to tickets mood versus new turn mood ratio
-NPC logic updates
-much nicer graphics on medium settings graphics+disabled dynamic sun (lower end systems)
-upgraded Unreal Engine 5.6 to 5.7.3 (+FPS)
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Source
Changelog.gg summarizes and formats this update. How we read updates.
