In this update6
Full notes
Full Jonesville update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- Performance
- Balance
- UI and audio
Jonesville changes
HI!
Update 8 includes:
New map - Venice
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new work places (pizzeria, hotel, tourist centre),
40 map unique items
map specific vehicles ( boats)
Four new player characters;
Eddna, Lucius, Blue and Mr. Kitters
Minor new stuff, fixes & tweaks
reworked single player start menu
Some new work perks (bank stocks for bank workers, venice job specific, other)
New character perks (free item at start, better gym training,..)
Game tips at main menu
Tweaks:
luck influences number of items in pawn shop
different algorithm of random pawn shop items
university professor higher salary, hospital job xp tweaks
smoother character animation a low fps
bump initial price of vehicles
UI:
show details about particular job bonus when looking for work in jobs building
added player 'queue' id next to name, so it's more clear when turn ends
100% objective progress bars replaced with starts as hmm homeage
Fixes:
casino item sometimes not showing stress change
wrong free item given to player
wrong limited items in mall
fullscreen button acting wonky
Graphics:
time clock animation
nicer rain animation on buildings
changed cloth shader on characters
upgraded to unreal engine 5.6
Source
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