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Steam News22 August 202510mo ago

Update 9

Update 9 1. Life 'setback' weekend event cards basically multi turn nerf cards. can be removed by doing certain task. on succesful removal, there is a chance it will flip to life 'success' buff multi week card.

In this update11

Full notes

Full Jonesville update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes4 additions15 changes3 removals
  • Events
  • Balance
  • Maps
  • Gameplay
  • Store
  • UI and audio
changed1. Life 'setback' weekend event cardsbasically multi turn nerf cards.
removed1. Life 'setback' weekend event cardscan be removed by doing certain task.
changed1. Life 'setback' weekend event cardson succesful removal, there is a chance it will flip to life 'success' buff multi week card.
removed1. Life 'setback' weekend event cardsyou can also remove setback card by playing mini game - dice roll at temple building, but you won't get any card buffs you would normally get at card's fix task completion
changed1. Life 'setback' weekend event cardsfailure to do card's task can result in spawning life regression card
changed2. Popularity & Person Of The Month eventevery month (4 weeks/turns) most popular player gets a random bonus POTM card with very nice mont-lasting bonuses.
brainwave event tweak-50%-25%brainwave event tweak increased, buff

Jonesville changes

changedbasically multi turn nerf cards.
removedcan be removed by doing certain task.
changedon succesful removal, there is a chance it will flip to life 'success' buff multi week card.
removedyou can also remove setback card by playing mini game - dice roll at temple building, but you won't get any card buffs you would normally get at card's fix task completion
changedfailure to do card's task can result in spawning life regression card

Update 9

1. Life 'setback' weekend event cards

  • basically multi turn nerf cards.

  • can be removed by doing certain task.

  • on succesful removal, there is a chance it will flip to life 'success' buff multi week card.

  • you can also remove setback card by playing mini game - dice roll at temple building, but you won't get any card buffs you would normally get at card's fix task completion

  • failure to do card's task can result in spawning life regression card

Steam post image

2. Popularity & Person Of The Month event

  • every month (4 weeks/turns) most popular player gets a random bonus POTM card with very nice mont-lasting bonuses.

  • popularity is achieved by working/learning/cards/buying certain items (like tickets or gym, or new like blood donation at hospital).

  • each job has different popularity work bonus e.g. CEO is 0, while university teacher have big bonus.

  • earning POTM card 3 times in row spawns Person of the Season card, which is more buffed version of POTM card.

3. Detailed game stats,

  • available during game and end game screen. Probably not useful but looks cool.

4. University courses.

  • Takes some money and time (3-4 steps) to complete

  • provides passive buffs for a player.

  • All bonuses nicely visible in stats.

5. Motor vehicles uses fuel

  • you can refill at market.

  • if you go out of gas, player auto switches to walking mode.

  • vehicles slightly faster (less time wasted driving around map)

6. More strategic Evil items.

  • evil items now goes out of stock for few (3-5) weeks after use (cooldown)

  • much greater (~~90%) chance that the item will work when buying.

  • new evil items targeting cash at hand and university:

    • Tax all players (cash lost 10-40%)

    • Release rats at university (building not available for 1-2 weeks)

7. Slot "fruit" machine mini game at ticket building.

  • Costs time and stress so useful if you really short on cash, or feeling LUCKY

8. Stock market updates.

  • more realistic with implemented violatility, supply, demand,

  • season events

  • new stock related events that shows up in newspaper.

9. Minor things

  • pawned items are turn bombed - they dissapear from pawn store after 2-5 weeks

  • job indicator in jobs building showing there is better paid job

  • clock icon shows correct item/card time consumption, not static vague image

  • save game slot shows how many (human) players are playing this game

  • multiplayer turn time limit option

  • onscreen icons for your house, job, players and mouse hover/pad select at any building. can be disabled in options [v] Icons

  • stress affects education time

  • detailed perk stats when hovering over university degree (brainwave event is hidden)

  • Fast Pass monthly item in market to go thru road blockade

  • smoooother player pawn walk animation

  • too much learning nerf card similiar to overworking

  • +40 new weekend events

  • sell all stocks button

  • if you own a newspaper, it will show up also on bank's broker screen

10.Fixes & tweaks

  • press and hold on work/relax/education buttons

  • items diplay icon if they are turn limited

  • weekend events less repeatable

  • thief attack chance doesn't decrease if you visit any building, only 3 decrease the chance (bank. market, low rent)

  • brainwave event tweak to -25% from -50% education time

  • redeem item in pawn shop had wrong price

  • NPC going funky on certain building closing and opening building screen without doing anything

  • NPC stuck on mass relaxing when can't work and low on cash

  • NPC logic updated

  • rain less annoying visually

  • item images less aliased when displayed as small icons

  • ui performance

  • main turn clock updates to look nicer

  • exit button anim fixes

  • less likely to get luxury items when working as ceo of wallmall

  • wrong boat player position on venice map after map load (ooops!)

  • newspaper stuck on fast player switch

  • job xp/dependibility tweaks

  • food, hats, tickets and pray items excluded from end screen stats 'items bought'

  • money & happiness game score target bumped up

  • multiplayer bugs (x10) fixes and rewritten multiplayer code for stability and performance. might broke something xd

  • steam multiplayer broken?

Source

Steam News / 22 August 2025

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