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Steam News19 October 20178y ago

Istrolid Update 0.46.8 - Important bug fixes

Speed Coil down to +50% from +60% bonus Single speed coils were giving a lot of velocity, and less than 6x speed coil has quickly become common, so preserving the same extremes at 6 coils is less important.

Full notes

Full Istrolid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Balance
  • Gameplay
changedWaves now scale their power based on damage modsWith damage mods, you can now create a 'push/pull wave bomber', previously wave push/pull was unaffected by damage mods.
addedNew effects and explosionsEMP warhead now has a zap effect so you can distinguish it from other warheads. Orb has a hit effect, and hit effects have been scaled up to be more visible.
addedBug FixesJoining games no longer takes so long.
fixedBug FixesSending more info than needed on game start.

Istrolid changes

changedWith damage mods, you can now create a 'push/pull wave bomber', previously wave push/pull was unaffected by damage mods.
addedEMP warhead now has a zap effect so you can distinguish it from other warheads. Orb has a hit effect, and hit effects have been scaled up to be more visible.
addedJoining games no longer takes so long.
fixedSending more info than needed on game start.

Speed Coil down to +50% from +60% bonus

Single speed coils were giving a lot of velocity, and less than 6x speed coil has quickly become common, so preserving the same extremes at 6 coils is less important. This also lowers the max velocities achievable with things like artillery stacks.

Waves now scale their power based on damage mods

With damage mods, you can now create a 'push/pull wave bomber', previously wave push/pull was unaffected by damage mods.

Quickscore displays current money, rather than earned money

Quickscore now displays the current available cash on hand, rather than the total earned over this game. This allows players to see if their enemies are saving up for a surprise rush and be confident in taking the last point and ending the game.

New effects and explosions

EMP warhead now has a zap effect so you can distinguish it from other warheads. Orb has a hit effect, and hit effects have been scaled up to be more visible.

Bug Fixes

  • Joining games no longer takes so long.

  • Sending more info than needed on game start.

Source

Steam News / 19 October 2017

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