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Steam News7 December 20256mo ago

0.7.9 Patch Notes

0.7.9 Patch Notes New Tower: Treasure Frog Balance: Shooting Sagui, Tower Range: Lv2: 10 => 11 Lv3: 10 => 12 Sacrifice Pillar, Base Damage Lv2: 1500 => 150 Lv3: 40000 => 10000 Dark Knight: Now has Imunity only while has

Full notes

Full Invaders Tower Defense Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions9 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Fixes
addedNew Tower:
changedBalance:
changedSacrifice Pillar, Base Damage
addedNow has Imunity only while has Spectral Shield
addedNew Epic Reward
changedOne of yours random placed Tier I Towers receive 1000% bonus damage and 100% bonus attack speed.

0.7.9 Patch Notes

New Tower:

Treasure Frog

Balance:

Shooting Sagui, Tower Range:

Lv2: 10 => 11

Lv3: 10 => 12

Sacrifice Pillar, Base Damage

Lv2: 1500 => 150

Lv3: 40000 => 10000

Dark Knight:

Now has Imunity only while has Spectral Shield

Defense Mode:

New Epic Reward

Promotion:

One of yours random placed Tier I Towers receive 1000% bonus damage and 100% bonus attack speed.

New Legendary Rewards:

The Cost of Annihilation:

Spend all your gold; For each 1.000 gold spent this way, a tower receive 1% additional damage.

Bounty of killed invaders reduced by half

In cooperative defense mode, after a player chooses their reward, it now waits up to 30 seconds for both players to collect a reward.

Even stronger invaders than the "Mega" have been added.

Reworked lucky system:

The base rewards chance for 0 luck is

Common: 80%

Rare: 19%

Epic: 0.9%

Legendary: 0.1%

Luck affects your rewards in one new way

Luck adds "weight" specifically to Rare, Epic, and Legendary rewards in the random generation pool. As your Luck increases, high-tier rewards take up more space in the pool, mathematically forcing Common to appear less often.

No more Extra Luck on multiple of 5 waves.

Extra Luck on waves multiple of 10 scale on 5 x wave number now and guarantee that all rewards will be above common rarity.

Bug Fixes

Fixed bug that caused rerolls not to correctly count luck in waves with luck bonus.

Fixed a bug that caused the production boom to not work on towers already in the field.

Fixed a bug that prevented mega invaders from scaling before wave 140.

Source

Steam News / 7 December 2025

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