Full notes
Full Invaders Tower Defense Online update
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What changed
- Gameplay
- Events
- UI and audio
- Performance
- Balance
New Features & Enhancements
Tower Slots Overhaul: Removed slot limitations for specific tower tiers. All 6 tower slots can now be used for any tower.
Tower Swapping: You can now claim different tower rewards even when your slots are full. Doing so will prompt you to choose an existing tower to replace.
Luck Tooltip: Hovering over the Luck icon and text in the rewards screen now displays a tooltip showing your exact current drop chances for each rarity tier.
Smart Reroll: Rerolling is now guaranteed to give you a fresh set of rewards, preventing the exact same options from appearing consecutively.
Ready Button System: Added an initial "Ready" confirmation button before the first wave begins, as well as before wave 10 and subsequent milestone rounds (Big Waves).
Damage Floating Numbers: By default, damage numbers will now pop up directly above the tower that dealt the damage, rather than on the invaders themselves.
Tab Leaderboard: Pressing Tab now displays a stat table with relevant information for you and your allies, dynamically adapting to the current game mode.
Reconnection System: Upgraded and improved the multiplayer reconnection system stability.
Balancing & Rewards
Wave Rebalancing: Rebalanced defense mode waves to smooth out the difficulty curve and reduce sudden, violent difficulty spikes.
New Epic Reward: Added a new Epic reward that grants +20 Luck Points.
Double Your Luck: Shifted the "Double Your Luck" reward up to the Legendary rarity tier.
Engine & Technical Fixes
Engine Update: Upgraded the core engine to Unity 6.3.
Achievement Fix: The "Place Towers" achievement now correctly tracks and counts upgraded towers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
