Full notes
Full Into The Grid update
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What changed
- Balance
- Security
- Fixes
- Gameplay
- UI and audio
Into The Grid changes
0.1.3 is live with new balance changes!
Here's a small balance patch as we continue to fine tune some of the existing game mechanics before bringing you everything we're currently working on.
These balance changes are focused at addressing a lot of the feedback we've been receiving from the start of the Early Access. Keep it coming! It helps us greatly to improve the experience.
Many more changes are coming, aimed at improving the length and pacing of the longer runs and the not-so-hard-to-build infinite builds. Have fun with the degen looping while you can!
We hope you enjoy the weekend running the Grid!
Here's the detailed breakdown for today's patch:
Fixed a bug in which Magnifier Driver Intel yield was being affected by Data Nodes Exploit bonus.
Fixed a bug in the Tutorial that was repeating the Skill explanation when entering and leaving the Commands screen before the final battle.
Fixed some enemy animations not working.
Tuned down the overall difficulty of the Beginner Run.
Tuned down the damage of Jillete MK1, MK2, and MK3 across the board.
Tuned down the damage of Simon MK1's "Twin Shot".
Now Glitched Cards also deal 10 DMG to yourself after being played.
Ursa's Upgraded MEM BEACON now draws 3 cards instead of 2.
Ursa's THE PUNK'S GIFT now costs 2 Clock instead of 1.
Ursa's Upgraded THE PUNK'S GIFT's damage lowered from 30 to 20, but cost remains at 1 Clock.
Darwin's EXTRAPOLATE conditional damage increased from 80 to 100.
Darwin's Upgraded EXTRAPOLATE conditional damage increased from 120 to 140.
Now any effects that upgrade random cards at the start of combat can target cards in your initial Hand instead of only the Repo.
Prompt Driver is now a Core Keeper Driver instead of a Rare one.
Poppy Driver now gives Feral the first time you deal damage each turn instead of the first time you play an attack card each turn.
Transistor Driver now always generates 2 VIM per discard instead of the base VIM of the discarded card.
Magnifier Driver now gives 100 Intel per Rehash instead of 80.
Layer 3 Core Node is now visually further away (does not affect gameplay).
Added more information to the logs for better debugging.
Improved the tooltip for Augment mechanic to clarify it refreshes the Command.
Source
Changelog.gg summarizes and formats this update. How we read updates.
