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Steam News10 June 202619d ago

0.3.5 Patch Notes

UI Changes All Node Icons on the Map have been updated. Node Icons now have different color depending on their Tier. Node Icons now dim down when they are unusable.

Full notes

Full Into The Grid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions6 changes1 removal
  • UI and audio
  • Maps
  • Security
  • Fixes
changedUI ChangesAll Node Icons on the Map have been updated.
addedUI ChangesNode Icons now have different color depending on their Tier.
changedUI ChangesNode Icons now dim down when they are unusable.
changedUI ChangesA notification system for the Progression Shops and the Achievements tab has been implemented.
addedUI ChangesNew names for all Achievements and Hardware Mods have been implemented (some languages may still show placeholder names, those will be updated as soon as they’re available)..
changedUI ChangesUnlockable and future characters are now shown in the Character Select menu even if they’ve not yet been unlocked.

UI Changes

  • All Node Icons on the Map have been updated.

  • Node Icons now have different color depending on their Tier.

  • Node Icons now dim down when they are unusable.

  • A notification system for the Progression Shops and the Achievements tab has been implemented.

  • New names for all Achievements and Hardware Mods have been implemented (some languages may still show placeholder names, those will be updated as soon as they’re available)..

  • Unlockable and future characters are now shown in the Character Select menu even if they’ve not yet been unlocked.

  • The "Achievement Unlocked" badge has received new animations.

  • The Level progression bar is now shown in the Loadout screen.

  • The Level progression bar has received new animations for when it Levels Up.

Map Changes

  • Gates are now opened automatically when their condition is met.

  • Gate Watchers have been removed from rotation, and replaced with Rehash Watchers.

Bugfixing

  • Fixed some bugs related to the permanence of the Data Node Exploit buff.

  • The Deckbuilding Achievement for Ursa that requires getting all different Codeslashes has been fixed to recognize Upgraded cards correctly.

  • Processor #36 (now Sakaguchi Processor); Processor #30 (now Smith Processor); OS #1 (now Vega OS) ; OS #2 (now Rigel OS); OS #5 (now Schedar OS); and OS #37 (now Tucana OS) Hardware Mods have been fixed and reintroduced along with their Achievements.

  • Fixed a bug in which sometimes Player’s Integrity could not go below 1.

Source

Steam News / 10 June 2026

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