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Steam News13 May 20263mo ago

0.3.4 Hotfix Patch

Bugfixing Fixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.

In this update2

Full notes

Full Into The Grid update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition0 changes0 removals
  • Fixes
  • Security
  • Maps
  • Gameplay
fixedBugfixingFixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.
fixedBugfixingFixed a bug in which Mod OS #25 was multiplicating the Intel obtained in combats each time you exit and continued the run.
fixedBugfixingFixed a bug in which Mod Graphic #4 was affecting all Nodes instead of only Data Nodes.
fixedBugfixingFixed achievements related to defeating the final boss or completing a run (OS #15 and #30)/
fixedBugfixingFixed an issue that was miscalculating the % number in the UI for multiple stacks of the Data Node exploit buff status.
addedBugfixingAdded the Status display in the map for various Hardware Mods for more clarity.

Into The Grid changes

fixedFixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.
fixedFixed a bug in which Mod OS #25 was multiplicating the Intel obtained in combats each time you exit and continued the run.
fixedFixed a bug in which Mod Graphic #4 was affecting all Nodes instead of only Data Nodes.
fixedFixed achievements related to defeating the final boss or completing a run (OS #15 and #30)/
fixedFixed an issue that was miscalculating the % number in the UI for multiple stacks of the Data Node exploit buff status.

Bugfixing

  • Fixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.

  • Fixed a bug in which Mod OS #25 was multiplicating the Intel obtained in combats each time you exit and continued the run.

  • Fixed a bug in which Mod Graphic #4 was affecting all Nodes instead of only Data Nodes.

  • Fixed achievements related to defeating the final boss or completing a run (OS #15 and #30)/

  • Fixed an issue that was miscalculating the % number in the UI for multiple stacks of the Data Node exploit buff status.

  • Added the Status display in the map for various Hardware Mods for more clarity.

Next fixes

  • We are still investigating the issue that sometimes makes players stay in 1 Integrity and never lose. If you get this bug, please report in Discord so we can ask for the logs.

  • We are still working on fixing the Hardware Mods that affect card combat stats, like VIM.

Source

Steam News / 13 May 2026

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