Full notes
Full Into The Grid update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Security
- Maps
- Gameplay
Bugfixing
Fixed all the Hardware mods that were losing their effects when jumping layer or exiting the game: Graphics #4 #6 #7 #8 #12, OS #15 #25 #26, Memory #10.
Fixed a bug in which Mod OS #25 was multiplicating the Intel obtained in combats each time you exit and continued the run.
Fixed a bug in which Mod Graphic #4 was affecting all Nodes instead of only Data Nodes.
Fixed achievements related to defeating the final boss or completing a run (OS #15 and #30)/
Fixed an issue that was miscalculating the % number in the UI for multiple stacks of the Data Node exploit buff status.
Added the Status display in the map for various Hardware Mods for more clarity.
Next fixes
We are still investigating the issue that sometimes makes players stay in 1 Integrity and never lose. If you get this bug, please report in Discord so we can ask for the logs.
We are still working on fixing the Hardware Mods that affect card combat stats, like VIM.
Source
Changelog.gg summarizes and formats this update. How we read updates.
