What changed
1 fix0 additions2 changes0 removals
fixedMap Generation HotfixBased on player feedback, we've made a small adjustment to improve the early-game experience.
changedMap Generation HotfixThe first Cluster will now always contain an Extraction Watcher instead of potentially spawning a Combat Watcher . We found that facing a Combat Watcher so early could create frustrating situations and make some runs feel unfair from the start.
changedMap Generation HotfixWe're still working on broader improvements to map generation and its rules, but this change should make the opening of a run feel more consistent and enjoyable for now.
Into The Grid changes
fixedBased on player feedback, we've made a small adjustment to improve the early-game experience.
changedThe first Cluster will now always contain an Extraction Watcher instead of potentially spawning a Combat Watcher . We found that facing a Combat Watcher so early could create frustrating situations and make some runs feel unfair from the start.
changedWe're still working on broader improvements to map generation and its rules, but this change should make the opening of a run feel more consistent and enjoyable for now.
Map Generation Hotfix
Based on player feedback, we've made a small adjustment to improve the early-game experience.
The first Cluster will now always contain an Extraction Watcher instead of potentially spawning a Combat Watcher. We found that facing a Combat Watcher so early could create frustrating situations and make some runs feel unfair from the start.
We're still working on broader improvements to map generation and its rules, but this change should make the opening of a run feel more consistent and enjoyable for now.