In this update2
Full notes
Full Into the Dead: Our Darkest Days update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
- Store
Into the Dead: Our Darkest Days changes
Fresh out of the oven.
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Patch Notes: Hotfix v0.13.1
Adjustments
Ammo count is now maintained in guns, so it no longer resets when survivors unequip and re-equip a gun or swap between guns.
Guns are now visible on survivors when equipped.
Survivors can now use/consume items from the item transfer screen when they open a loot point. Items that can be used will show a prompt to use them.
Survivors will now have a chance to gain an injury State from falls.
Grabber zombies are now more likely to grab survivors when they run past them.
Christine's vegetable garden plot will now spoil after enough time has passed.
Spoiled food now calculates as less on the Location info panel resource pips.
Added stage intro dialogue for Auteur Video.
Added a downed execution sound for knife weapons.
Shifted Value Records on the map so it is in range of 2 other shelters.
CDC Field Station no longer says it has Discoverable Locations on the Map panel.
Brooks will now accept the Improved Healing Kit in Sebastian's survivor mission. The game should prioritize handing over healing kits over improved healing kits if one is available.
Mei no longer says "What the hell did they do to our house?" when not in the Guangzhou Wok shelter.
Rearranged how Traits, States and Skills are displayed in the Survivor screen.
Optimized visuals for 319 Schrader St and Route 86.
Improved some Chinese and Japanese translations.
Updated icons for healing kits.
Fixes
Fixed an issue where communal area items were not refunded when players moved shelter if they had survivors assigned.
Fixed a bug where moving shelter caused automatically looted food to not degrade properly.
Fixed a bug where characters with the Bad Cook low morale Trait weren't getting affected by it when they had low morale.
Fixed a bug where you could no longer progress Tracy's mission if you cleared 14 Everton Avenue and approached the bookcase but did not open it and talk to Eleanor before moving into the shelter.
Fixed the bug where Frank would lose a backpack space instead of gaining one when his Organized skill was activated.
Fixed an issue where survivors could get stuck in Ashby Hoarder House.
Fixed an issue where a survivor could get stuck in an animation loop when assigned to a portable bed in Ashby Hoarder House.
Fixed an issue where Miguel could have his low morale Trait active and inactive at the same time.
Fixed an issue where players were unable to loot Hardwick if they killed him via critical execution using certain weapons.
Fixed an issue where the Scrapper trait was using the Slugger icon.
Fixed an error that was causing enemies to freeze or get stuck.
Fixed some cases of zombies overlapping each other in Fire Station No. 8, RM&K Communications, and Bottle Hill Ruin.
Fixed some odd survivor animation on the stairs in Bloomingburg Books.
Fixed some jittery ledge animation in Old Ballard.
Fixed survivors clipping through a ledge when climbing down in Grady's Barber Shop.
Fixed a frozen background zombie in 9th Precinct Station.
Fixed a zombie behaving oddly in the Hardware Store.
Fixed a shipping container in Container Yard #3 being bargeable.
Fixed an issue where highlighting the "Prepare scavenge" button on the Map and then navigating up or left would navigate to the top-most or left-most point of the Map.
Fixed an issue where choosing "Don't show me this again" in the tutorial opt-in menu would still show that same opt-in menu again.
Fixed an issue where the Trapping Station label was not using the right character set in Japanese.
Fixed some issues where long location names could be truncated in Japanese on the Map info panel and the "New Locations Discovered" popup.
Fixed a bug in the Options menu where the input to switch tabs from the graphics screen was not working properly.
Fixed a bug on finishing Bowman's survivor mission where he would gain a different Trait to the one mentioned in his mission end screen.
Fixed instances of zombies getting stuck and unable to reach the player in Harshaw Presbyterian and Jensen Elementary School.
Fixed an area of the roof in the Abandoned Kosyaire Factory where player's feet would sink into the ground.
Fixed zombies getting stuck at a particular window in RM&K Communications
Fixed zombies getting stuck behind the hydraulic lift at Lester Barr Automotives
Fixed some odd zombie behavior at the field in Pickett Stadium
Fixed some floating props in Red Mile Gas Station.
Fixed weird landings from some ledge drops.
Fixed an issue where zombies could forget where you were and un-aggro while they did their big scream to call other zombies.
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Harriet &
the Into the Dead team
Source
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