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Steam News25 June 202610d ago

Patch Notes: Hotfix v0.15.1

A new hotfix is available that resolves a number of bugs and makes one additional adjustment. _____ Patch Notes Fixes Fixed some missing decals in Styx Arcade.

In this update2

Full notes

Full Into the Dead: Our Darkest Days update

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What changed

11 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • Events
  • Maps
fixedA new hotfix is available that resolves a number of bugs and makes one additional adjustment.
fixedFixesFixed some missing decals in Styx Arcade.
fixedFixesFixed an issue where zombies will fall over when survivors climb ladders or ledges near them.
fixedFixesFixed an issue where taking everything from a trader's inventory could cause the game to become unresponsive.
fixedFixesFixed an issue where a point of interest can keep opening over and over again at St Bernadette Hospital.
fixedFixesFixed an issue where, if a survivor were to throw a noise distraction at a door, it would alert the threat but they wouldn't go toward it.

Into the Dead: Our Darkest Days changes

fixedA new hotfix is available that resolves a number of bugs and makes one additional adjustment.
fixedFixed some missing decals in Styx Arcade.
fixedFixed an issue where zombies will fall over when survivors climb ladders or ledges near them.
fixedFixed an issue where taking everything from a trader's inventory could cause the game to become unresponsive.
fixedFixed an issue where a point of interest can keep opening over and over again at St Bernadette Hospital.

A new hotfix is available that resolves a number of bugs and makes one additional adjustment.

_____

Patch Notes

Fixes

  • Fixed some missing decals in Styx Arcade.

  • Fixed an issue where zombies will fall over when survivors climb ladders or ledges near them.

  • Fixed an issue where taking everything from a trader's inventory could cause the game to become unresponsive.

  • Fixed an issue where a point of interest can keep opening over and over again at St Bernadette Hospital.

  • Fixed an issue where, if a survivor were to throw a noise distraction at a door, it would alert the threat but they wouldn't go toward it.

  • Fixed an issue where June is not in her hazmat suit when survivors go to her home at night. If a survivor leaves the stage without killing her, she should no longer be there when they return. Instead the survivor will find a point of interest saying that she has left. We also updated the awning at the back of Skip's Scoops and changed her pathfinding to prevent her from doing some weird stuff.

  • Fixed a date for the Military Orders point of interest at the Fairwind Airfield.

  • Fixed an issue where survivors sometimes are not able to take Aviation Fuel to St Bernadette Hospital during that plan step in the new Airlift plan.

  • Fixed an issue where, if the player sent two survivors out and brought back Aviation Fuel from two locations, the Airlift fuel collection objective will only count one of them.

  • Fixed an issue where Dottie will still appear but not react to the player at High Mesa Cooling even after survivors have killed everyone else, left and then returned to the location. Instead, now she should no longer be there. If the player returns to the location after killing everyone including Dottie, she should now appear as a corpse.

Adjustments

  • Increased the durability for the Halberd and Pitchfork weapons.

_____ Thanks as always for your swift feedback and bug reports! Let us know if you continue to experience issues with your game. The Into the Dead team

Source

Steam News / 25 June 2026

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