Update history
Latest INTERSTELLAR PRIME updates
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- INTERSTELLAR PRIME
Updates!
added full controller support - improved graphics - improved performance - bug fixes - removed freelance mode (for now)
Announcement1 changePerformance - INTERSTELLAR PRIME
Updated Story Mode
Story mode update to 80% completion (all the way to the Imada and meeting Cpt. Jax) - Save/load might still have some glitches - Player Stats still work in progress (might have to cut out a lot of stuff originally inten…
Announcement - INTERSTELLAR PRIME
Another Update on the Pre-Alpha Branch
Huge performance upgrade - More content in the Story Mode (work in progress) - Improve save/load - more bug fixes
Announcement1 changePerformance - INTERSTELLAR PRIME
Another Pre-Alpha Branch Update
fix character being stuck in front of the generator room in the old tunnels - created RoboCore Server Room -created Hans Sushi Store - fixed sewer caps in the sewers scene - added loading progress in the start menu - fi…
Announcement1 changeFixServer - INTERSTELLAR PRIME
Major Update On the Main Branch! ***Price Will Go Up Soon***
We are getting really close to the final release, this update includes about a third of the story mode and the Freelance mode to prepare for the final release! We hope you enjoy!
Announcement - INTERSTELLAR PRIME
Pre-Release Alpha Branch Update 2
fix Beurocrat talking animation - change bridge explosion to electrical explosion - minor adjustment in the opening cutscene (new music is still underway) - Show alert for next objectives - Remove fall damage for player…
Announcement1 changeFixBalance - INTERSTELLAR PRIME
Pre-Launch Update
We are about to finalize our story mode and finish the first installment of the INTERSTELLAR PRIME saga. This pre-alpha branch update includes the brand-new opening of the game with the new intro mission where you play…
Announcement1 changeGameplay - INTERSTELLAR PRIME
Yet Another Pre-Alpha Update
Added Armor System - Added autosave before the first boss fight - Created quick supplies dorp debug for beta testers (Press F10 for quick supplies) - Created Armor system with dynamic damage display
Announcement1 changeCompatibility - INTERSTELLAR PRIME
Another follow-up bug fixes
Fixed gun won't fire when close to walls or container - Fixed the collision in the Tram station - Camera adjusts to height when crouching - Fixed Assault Rifle model glitch - Slightly improved performance in District 3…
Announcement1 changeFixPerformance - INTERSTELLAR PRIME
Pre-Alpha 3.7 Update
Flashlight now follows the camera - Finished Chapter 1 in the story mode - Fixed subtitles - Added dynamic Music system (the music intensity layers increases when in combat) - fix minor unnoticable errors
Announcement1 changeFix - INTERSTELLAR PRIME
Pre-Alpha Branch Update: Alpha 3.5
fixed gun store camera bug when VR is plugged in - More progress in the story mode - Story mode autosave now works if the player dies and loads the last autosave without exiting the game - Created A.I. companion system…
Store1 changeFix - INTERSTELLAR PRIME
Another Update In The Pre-Alpha Branch
Added the ability to jump - Added the ability to "takedown" the rogue bots if you sneak up close from behind and press 'F' - Created a few more new cutscene in the story - Added more music - Added the first boss fight i…
Announcement1 changeGameplay - INTERSTELLAR PRIME
Another Update
more minor bug fixes - you can now see the current quest after load game - modified the District 3 Underground - added cave system to the underground levels - added enemy spawner to the District 3 Underground scene - ad…
Announcement1 changeGameplay - INTERSTELLAR PRIME
More Progress In the Story Mode
Created more areas in the Remnant City to explore - Laying a new foundation for the phase 2 of the story mode - Added more NPC and pedestrians - Added procedural enemies in the Underground Old Sewers
Announcement1 changeGameplay - INTERSTELLAR PRIME
New Underground City Under-construction, Impact Effects, And Footstep Effects
fix dialogue camera angle with sitting characters - added surface impact - added character footstep system - implemented dynamic footstep sounds for different surfaces - modify existing scenes with the new bullet impact…
Announcement1 changePerformance - INTERSTELLAR PRIME
Small update
more work on the story mode overhaul - minor internal bug fixes - improve performance for Remnant City District 3 in the story mode - the first attempt to incorporate the new character system with the old quest system i…
Announcement1 changePerformance


