Full notes
Full INTERSTELLAR PRIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
INTERSTELLAR PRIME changes
Added the ability to jump - Added the ability to "takedown" the rogue bots if you sneak up close from behind and press 'F' - Created a few more new cutscene in the story - Added more music - Added the first boss fight in the underground level (Camp Raid mission) in the story mode - Save/Load in the story mode is somewhat working (you will have to load twice to get all your weapons back), it is still a work in progress - Freelancer starter mission might glitch out since we've changed some prefab and will go back to clean that up once the story is finished
Source
Changelog.gg summarizes and formats this update. How we read updates.
