Full notes
Full INTERSTELLAR PRIME update
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What changed
- Balance
fix Beurocrat talking animation - change bridge explosion to electrical explosion - minor adjustment in the opening cutscene (new music is still underway) - Show alert for next objectives - Remove fall damage for player in Freelance mode (it was causing him to die when exiting the thunderbird) - fix door static in the Poseidon level - Cant move on Theseus - move the shuttle bay collider - Remove bullet decal from armor when damaged - make HUD indicator work with ship controls - HUD Markers for the Overlord Drone - fix door Models between Sewers and Bree - Random invisible collider in the Shuttle bay - fix stamina drain while using the overlord drone - new menu for loading story mode - decrease the time for Mining EQ to attach to jet to prevent errors - fix the start menu animation - fix no driver in the cop car in district 3 - reduce the load time at the start - created the earpiece item for the character - fixed Poseidon's torpedo bay door 6 collider - set the correct date for the starting mission to be 01/27/2167 - fix prison guard jitter glitch - added voice acting for prison guard and - added a lot of ammo in the room before the first boss fight - fix closed caption in the VX7000 drone cutscene - fix missing textures at the space station in freelance mode
Source
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