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Steam News22 April 20242y ago

New Version 6.4.4.0

Featured: *Polished the chronometer that displays the time while on an Area or Main Zone. Small upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left.

Full notes

Full Intergalactic traveler: The Omega Sector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition0 changes0 removals
  • UI and audio
  • Maps
addedSmall upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left. *Added a small redundancy for the Omega Token Reader and the Vault, so they can appear at the first start of a stage if the player has them.
fixedCorrections: *Some Corrections regarding the New NPCs Changes: -There was an autostarship that was blocking a fuel item in the Main Zone of Stage 1, that has been fixed. -On the Area 2 of Stage 6, near the end of it. There was an NPC that had its path cycle incompleted, it has been fixed now. -Secured a respawn point in the middle part of the main zone of the Stage 6. -On the main zone of the Stage 7, removed a couple of NPCs and make a route longer to make it easier if the player don't have ultra speed. -A more clear movement for the obstacle creatures of the Stage 8. -For the Area 3 of the Stage 8, there was added more jumping creatures to the mix.
fixedFixes: *There was a bug with one puzzle object that was hidden, it can be found at the end of the main zone of the stage 7. It is now fixed.

Intergalactic traveler: The Omega Sector changes

addedSmall upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left. *Added a small redundancy for the Omega Token Reader and the Vault, so they can appear at the first start of a stage if the player has them.
fixedCorrections: *Some Corrections regarding the New NPCs Changes: -There was an autostarship that was blocking a fuel item in the Main Zone of Stage 1, that has been fixed. -On the Area 2 of Stage 6, near the end of it. There was an NPC that had its path cycle incompleted, it has been fixed now. -Secured a respawn point in the middle part of the main zone of the Stage 6. -On the main zone of the Stage 7, removed a couple of NPCs and make a route longer to make it easier if the player don't have ultra speed. -A more clear movement for the obstacle creatures of the Stage 8. -For the Area 3 of the Stage 8, there was added more jumping creatures to the mix.
fixedFixes: *There was a bug with one puzzle object that was hidden, it can be found at the end of the main zone of the stage 7. It is now fixed.

Featured: *Polished the chronometer that displays the time while on an Area or Main Zone.

Small upgrades: *A more clear update of the Arcader 3000 HUD, that shows the rounds left. *Added a small redundancy for the Omega Token Reader and the Vault, so they can appear at the first start of a stage if the player has them.

Corrections: *Some Corrections regarding the New NPCs Changes: -There was an autostarship that was blocking a fuel item in the Main Zone of Stage 1, that has been fixed. -On the Area 2 of Stage 6, near the end of it. There was an NPC that had its path cycle incompleted, it has been fixed now. -Secured a respawn point in the middle part of the main zone of the Stage 6. -On the main zone of the Stage 7, removed a couple of NPCs and make a route longer to make it easier if the player don't have ultra speed. -A more clear movement for the obstacle creatures of the Stage 8. -For the Area 3 of the Stage 8, there was added more jumping creatures to the mix.

Fixes: *There was a bug with one puzzle object that was hidden, it can be found at the end of the main zone of the stage 7. It is now fixed.

Thank you for your support!

Source

Steam News / 22 April 2024

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