HomeGamesUpdatesPricingMethodology
Steam News19 May 20261mo ago

Update to version 150526

Hi there, hi there, HI THERE, We've updated the build in preparation for our next public outings, namely: BitSummit Kyoto and Re:Publika Berlin as we continue our hunt to find a publisher and annoy humans.

Full notes

Full Insecta Vindicta update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Events
changedWe've updated the build in preparation for our next public outings, namely: BitSummit Kyoto and Re:Publika Berlin as we continue our hunt to find a publisher and annoy humans.
changedRework minigame. Less hitting, more other actions. Its a bit repetitive at times. Will continue to improve it in the full game still also
changedUpdated the UI to match PROFESSIONAL FEEDBACK from someone that does this kind of thing for AAA studios
changedMany little gameplay tweaks, improvements and fixes.
changedPrepare for the next big event: Gamescom Cologne.

Insecta Vindicta changes

changedWe've updated the build in preparation for our next public outings, namely: BitSummit Kyoto and Re:Publika Berlin as we continue our hunt to find a publisher and annoy humans.
changedRework minigame. Less hitting, more other actions. Its a bit repetitive at times. Will continue to improve it in the full game still also
changedUpdated the UI to match PROFESSIONAL FEEDBACK from someone that does this kind of thing for AAA studios
changedMany little gameplay tweaks, improvements and fixes.
changedPrepare for the next big event: Gamescom Cologne.

Hi there, hi there, HI THERE,

We've updated the build in preparation for our next public outings, namely: BitSummit Kyoto and Re:Publika Berlin as we continue our hunt to find a publisher and annoy humans.

Here's some highlights of the changes!:

  1. Cat enemy has a less gruesome reckoning. Too many people complained about the abuse of an EVIL yet DIGITAL cat so we toned that all down

  2. Update to the man's AI & balancing. This is by no means done and will need more work for the full game, but he should be a little more aggressive when you want him to and less in-your-fly-face when you don't want him to be

  3. Rework minigame. Less hitting, more other actions. Its a bit repetitive at times. Will continue to improve it in the full game still also

  4. Make the MAGA hat flammable. This had to be in the build. Thank you dear players for inundating us with this request. Its done.

  5. Updated the UI to match PROFESSIONAL FEEDBACK from someone that does this kind of thing for AAA studios

  6. Reworking the Bug Vision focus ability

  7. We did a Japanese version of the game for BitSummit (although haven't replaced the VO, oops, my bad)

  8. Many little gameplay tweaks, improvements and fixes.

Not too shabby for ZERO working budget, eh?

To-do still:

  • We want to do a fully fledged tutorial mission where you play a sweet baby fly larva (awww)

  • We should still do a Credits Roll

  • Prepare for the next big event: Gamescom Cologne.

Until next time. Stay frosty and support your local venues.

Seb

Source

Steam News / 19 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.