In this update4
Full notes
Full Infestus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Balance
- Fixes
Infestus changes
Code
Core
Optimized glow outline effect.
Optimized 3D info HUD.
Fixed a crash related to the glow effect.
NPCs
NPCs can no longer be interrupted when they are returning to spawn, previously they would just stop moving if they were blocked.
Fixed health and focus regen issues, NPCs should no longer regen super fast when leaving combat.
Players
Changed the default keybind for toggling walking to keypad minus, to prevent random walk enable when you alt+tab out of the game, write exec config_default in the console to enforce the new config + keybinds.
Nerfed knockback, especially in PvP.
Added knockback support for spells, Arcane Blast will now knock enemies away.
Fixed thirdperson camera, it is now slightly smoother and updates faster, prevents clipping through walls.
Thirdperson camera will now be properly reset on connection.
GUI & HUD
2D info HUD should now center-align properly on smaller and larger resolutions.
Fixed a rare bug which would make the action HUD position at the far left corner instead of in the middle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
