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Steam News5 November 20258mo ago

Demo - In The Black – Minor Patch 1346

Major Additions Camera Zoom Overhaul Rebuilt from the ground up for smoother, more realistic control. Added Toggle Zoom and refined Auto-Zoom behavior (now only activates on initial target focus).

In this update3

Full notes

Full In The Black update

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What changed

3 fixes3 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
addedMajor AdditionsCamera Zoom Overhaul Rebuilt from the ground up for smoother, more realistic control. Added Toggle Zoom and refined Auto-Zoom behavior (now only activates on initial target focus). Implemented a true optical magnification model , improving precision and feel. All zoom settings now live under a dedicated Zoom tab in the options menu.
changedMajor AdditionsPlayer Feedback Improvements The post-submission “Thank You” screen now displays an Issue ID to help us trace reports faster.
addedMajor AdditionsVisual Effects Upgrade The Hyperion-class ship now features new, improved destruction effects.
fixedFixes & OptimizationsAPI Stability Refactored the backend API and callback system to prevent several rare crash conditions and improve consistency across sessions.
fixedFixes & OptimizationsCamera Fixed an issue where zoom states persisted incorrectly when switching between first-person and third-person free-look.
fixedFixes & OptimizationsUI Fixed an issue with settings not applying correct values. This addresses user feedback regarding zoom settings not functioning properly. Adjusted HUD line shader type for improved readability and contrast.

In The Black changes

addedCamera Zoom Overhaul Rebuilt from the ground up for smoother, more realistic control. Added Toggle Zoom and refined Auto-Zoom behavior (now only activates on initial target focus). Implemented a true optical magnification model , improving precision and feel. All zoom settings now live under a dedicated Zoom tab in the options menu.
changedPlayer Feedback Improvements The post-submission “Thank You” screen now displays an Issue ID to help us trace reports faster.
addedVisual Effects Upgrade The Hyperion-class ship now features new, improved destruction effects.
fixedAPI Stability Refactored the backend API and callback system to prevent several rare crash conditions and improve consistency across sessions.
fixedCamera Fixed an issue where zoom states persisted incorrectly when switching between first-person and third-person free-look.

Major Additions

  • Camera Zoom Overhaul

    • Rebuilt from the ground up for smoother, more realistic control.

    • Added Toggle Zoom and refined Auto-Zoom behavior (now only activates on initial target focus).

    • Implemented a true optical magnification model, improving precision and feel.

    • All zoom settings now live under a dedicated Zoom tab in the options menu.

  • Player Feedback Improvements

    • The post-submission “Thank You” screen now displays an Issue ID to help us trace reports faster.

  • Visual Effects Upgrade

    • The Hyperion-class ship now features new, improved destruction effects.

      BreakoutExplosion
      Steam post imageSteam post image

Fixes & Optimizations

  • API Stability

    • Refactored the backend API and callback system to prevent several rare crash conditions and improve consistency across sessions.

  • Camera

    • Fixed an issue where zoom states persisted incorrectly when switching between first-person and third-person free-look.

  • UI

    • Fixed an issue with settings not applying correct values.

      • This addresses user feedback regarding zoom settings not functioning properly.

    • Adjusted HUD line shader type for improved readability and contrast.

Technical & Backend Updates

  • UI Development Tools

    • Added a Rich Text Data Table with full Markdown support making it easier to author formatted content in the UI.

    • Started development on new UI widgets for news feeds, video and slide-based tutorials.

As we are getting closer to pushing the Input Overhaul these quality of life changes and bug fixes take care of some issue's we've gotten your feedback on. Keep it coming and we'll be able to get those bugs out of the way.

Stay tuned for the next release as we expand the tutorial content, improve ship feedback loops, and roll out additional cockpit polish.

Source

Steam News / 5 November 2025

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