Full notes
Full In The Black update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
In The Black changes
Greetings, Pilots.
Thank you to everyone flying with us during our Early Access launch. Your feedback is helping us move quickly. Our first hotfix is already live and includes:
Re-enabled onboarding after fixes for physics, collision, and progression blockers
Added fail-safes to prevent players from getting stuck during tutorial flow
Fixed unkillable Destroy objectives for better mission consistency
Temporarily disabled the Squad system while we improve multiplayer stability
Another round of fixes is already in testing, including:
Hidden mouse cursor issue at the end of contracts
Additional multiplayer reliability improvements
Squad system fixes and improvements
More consistent camera behavior
HOTAS and HOSAS are fully supported.
If you need help with setup, keybinds, or getting your controls dialed in, jump into the Discord and our community will help get you flying. Early Access only works if we respond quickly and keep improving, and that is exactly our focus. Thank you for helping us shape In The Black.
-Impeller Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
