Update log
Full In The Black update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
Steam post image Several bug fixes and Quality-of-Life updates, here are some of the most notable:
Gameplay & Tutorial Improvements
Weapons Tutorial Revamp: Players can now freely rotate their ship from the start of the tutorial, removing forced aim alignment. This prevents issues with ship drift during the railgun section and improves player agency.
Basic Flight Training Enhancements:
Instruction text now animates to maintain player focus.
Visuals adjusted to improve readability; asteroids and background clutter reduced.
New logic zeroes player velocity when movement goals are achieved to reduce false detections.
Freelook sections now require players to look at designated targets to progress.
UI & Targeting
New LineDraw Widget: A versatile, anti-aliased line-drawing system for HUD and tactical UIs supports dashed lines, directional highlights, and screen-edge guidance to better locate off-screen or targeted enemies.
- Zoom Settings OverhaulRefactored settings menu to align with the new ATZ (Auto-Track Zoom) and manual zoom decoupling systems.
Added finer control and granularity for targeting behavior and auto-settings.

UI Refinements:
New center-screen masking function ensures HUD elements don’t overlap critical displays.
Velocity vector switches to alternative display mode when it would conflict with weapon aim-point.
Updated railgun crosshair for reduced clutter and improved recharge/reload feedback.
- CosmeticShip Editor Layout UpdatesBegan the process of improving usability and UI consistency for the Ship Editor.
Visuals & Post-Processing
Removed motion blur from spectator camera for improved clarity during post-death replays.
Input System Rework – Progress Update
We’re nearing completion on the full Input System overhaul, which includes major improvements to both the Settings Menu and the underlying input management framework.
The current focus is on finalizing profile saving, loading, importing, and exporting, along with extensive frontend refinements for a smoother configuration experience.

Steam post image This update isn’t quite ready for release yet, but it’s close and it represents a significant upgrade in reliability, customization, and overall usability compared to the current system.
Source