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- IMPAVIDVM
Leaving Early Acces
Hello everyone! After four years of development, we are proud (yes, proud is the right word) to announce that the final version of IMPAVIDVM will be available to everyone from May 9, 2023. We apologize for taking so lon…
Announcement2 changesGameplayUI/audio - IMPAVIDVM
IMPAVIDVM Release
After years of hard work and sacrifice, we're finally ready to launch the final release of IMPAVIDVM! We've worked hard to provide players with the final version of the game, which includes 11 playable levels, a fully d…
Announcement1 changeUI/audio - IMPAVIDVM
SMALL UPDATE (CONTROLLER IMPROVEMENT)
STEAM CONTROLLER SUPPORT We now use the steam API to manage controllers. It is much easier and avoids a lot of headache. Thanks Valve! CHANGED CONTROL SCHEME We revisited all controls in the game to make them feel more…
Announcement3 changesGameplay - IMPAVIDVM
BIG UPDATE FOR IMPAVIDVM
Hello everyone! As already anticipated, we are releasing a new major update for IMPAVIDVM with a lot of new stuff. Enjoy! NEW LEVEL 'FORTITVDO' A brand new level has been added. SECOND CUTSCENE We keep developing the pl…
Store16 changesFixGameplay - IMPAVIDVM
NEW UPDATE COMING SOON
Hello everyone. Due to pandemic we are not able to get our actress at the studio and record some audio tracks so we are unable to finish the second cutscene. However we are working hard for the next update that will int…
Store17 changesFixUI/audio - IMPAVIDVM
NEW MAJOR UPDATE
Hello everyone! We put on IMPAVIDVM a lot of work in the last weeks and now we have great news! ADDED FIRST CUTSCENE We started working on the plot and the forst cutscene is now available. Watch it in the game or have a…
Announcement3 changesGameplay - IMPAVIDVM
IMPAVIDVM UPDATE: 29/01/2021
ADDED NEW LEVEL 'CELERITAS'. A brand new level is ready and has been released. BAKES IRRADIANCE AND SPECULAR MAPS. Since we are using a static sun, we decided to pre-calculate irradiance and specular maps at a much high…
Announcement6 changesFixGameplay - IMPAVIDVM
First major update for IMPAVIDVM
Performances improvement: Update running on a separated thread with a fixed frame rate (60 FPS). This took a lot of time as it was a very complex change, but now physics and update calculation run on a separated thread,…
Announcement5 changesFixPerformance

