What changed
0 fixes2 additions2 changes0 removals
addedThe reception of the new demo changes was great, but there was a single complaint that kept bugging me: it was just too quiet .
changedSound is a tricky thing since players can listen in with their headphones or their speakers, and the equalizer and sound levels change drastically between the two.
changedImmortum was always about the ambiance and the atmosphere, but you can't set up anything if you can't hear anything. So I boosted the sounds across the entire game to be twice as loud. But it isn't everything!
addedImmortum has a few new soundtracks now, including a new main menu song that fits the version more.
Immortum changes
addedThe reception of the new demo changes was great, but there was a single complaint that kept bugging me: it was just too quiet .
changedSound is a tricky thing since players can listen in with their headphones or their speakers, and the equalizer and sound levels change drastically between the two.
changedImmortum was always about the ambiance and the atmosphere, but you can't set up anything if you can't hear anything. So I boosted the sounds across the entire game to be twice as loud. But it isn't everything!
addedImmortum has a few new soundtracks now, including a new main menu song that fits the version more.
The reception of the new demo changes was great, but there was a single complaint that kept bugging me: it was just too quiet.
Sound is a tricky thing since players can listen in with their headphones or their speakers, and the equalizer and sound levels change drastically between the two.
Immortum was always about the ambiance and the atmosphere, but you can't set up anything if you can't hear anything. So I boosted the sounds across the entire game to be twice as loud. But it isn't everything!
Immortum has a few new soundtracks now, including a new main menu song that fits the version more.
And with that, I believe Immortum is Steam Next Fest ready!