Full notes
Full IHAS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
IHAS changes
After two months of hard work, I am thrilled to announce the release of the latest version of the IHAS demo! I want to take this opportunity to extend a massive THANK YOU to all of you who played the earlier version and provided invaluable feedback. Without your support, this game wouldn't be what it has become.
Here's a rundown of the exciting changes coming in this demo:
- Complete rework of enemy designs
- Remake of enemies AI
- Introduction to a new training level
- Brand-new level to explore
- Fresh player model
- Engaging new puzzles
- Improved weapon model
- Major bug fixes
- New user interface
(UI) - Significant performance enhancements - Completely revamp of animation - New section to the Hotel level - Introduced an upgrade system - Added eye-catching new visual effects - Remade sound effects - Added New Melee Attack - Added new immersive soundtrack - Updated graphics
and much more...
Source
Changelog.gg summarizes and formats this update. How we read updates.
