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Steam News18 July 202627d ago

Idyll Isle 1.0.4.3 Patch Notes

Fixes a nautical-chart tutorial that could get stuck when synthesis conditions weren't met; adds an explorable memory in the deepest chamber; and refines the synthesis-bar UI and long-text display.

Full notes

Full Idyll Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • UI and audio
  • Gameplay
addedFixes a nautical-chart tutorial that could get stuck when synthesis conditions weren't met; adds an explorable memory in the deepest chamber; and refines the synthesis-bar UI and long-text display.
addedNew Content
changedGameplay Improvements
changedNautical Chart · Synthesis bar : The synthesis bar atop the Collectibles page now matches the Blacksmith great-ship blueprint layout; status text now wraps instead of being cut off (fixes overflow in Korean, German, and other long-text languages).
fixedNautical chart tutorial : Fixed a case where, if synthesis conditions weren't yet met (e.g. the stele's base chart not yet obtained), the tutorial dialog lacked a confirm button and could get stuck ; you can now always click Done to continue.

Idyll Isle changes

addedFixes a nautical-chart tutorial that could get stuck when synthesis conditions weren't met; adds an explorable memory in the deepest chamber; and refines the synthesis-bar UI and long-text display.
addedNew Content
changedGameplay Improvements
changedNautical Chart · Synthesis bar : The synthesis bar atop the Collectibles page now matches the Blacksmith great-ship blueprint layout; status text now wraps instead of being cut off (fixes overflow in Korean, German, and other long-text languages).
fixedNautical chart tutorial : Fixed a case where, if synthesis conditions weren't yet met (e.g. the stele's base chart not yet obtained), the tutorial dialog lacked a confirm button and could get stuck ; you can now always click Done to continue.

Fixes a nautical-chart tutorial that could get stuck when synthesis conditions weren't met; adds an explorable memory in the deepest chamber; and refines the synthesis-bar UI and long-text display.

New Content

  • Abyss Chamber · Memories: In the deepest chamber far below, a set of clickable markers and a miner's remains now hold short stories to uncover.

Gameplay Improvements

  • Nautical Chart · Synthesis bar: The synthesis bar atop the Collectibles page now matches the Blacksmith great-ship blueprint layout; status text now wraps instead of being cut off (fixes overflow in Korean, German, and other long-text languages).

Bug Fixes

  • Nautical chart tutorialFixed a case where, if synthesis conditions weren't yet met (e.g. the stele's base chart not yet obtained), the tutorial dialog lacked a confirm button and could get stuck ; you can now always click Done to continue.

Source

Steam News / 18 July 2026

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