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Steam News15 July 20261mo ago

v1.0.1 — 2026-07-15

The first post-launch patch, focusing on achievement, UI, and save-related issues reported since release.

In this update3

Full notes

Full Idyll Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions4 changes0 removals
  • UI and audio
  • Fixes
  • Performance
changedThe first post-launch patch, focusing on achievement, UI, and save-related issues reported since release.
changedBug FixesAchievements : Fixed an issue where achievements would not pop up during your first play session in a new save, and would only appear in a batch after restarting. Qualifying achievements now unlock promptly with in-game notifications. (Loading a save will still backfill any previously missed unlocks.)
fixedBug FixesFixed several achievements that could not be unlocked: "Message in a Bottle," "Abyss Walker," "Courier Horse," "First Diamond Cut," "Diamond Edge," and "Legendary Lineage."
fixedBug FixesBuilding panels : Fixed the × close button not working on some building UIs (including the Trading Post and Shipyard, such as the merchant/warship assembly screens), where you could only close the panel by clicking outside it.
fixedBug FixesFixed an issue where, after enabling loop trading at the Trading Post and selling out of goods, a resident acting as a transporter could get stuck and stop doing their normal work.
fixedBug FixesFixed the Blacksmith's Standing Orders no longer auto-restocking after restarting or switching saves.

Idyll Isle changes

changedThe first post-launch patch, focusing on achievement, UI, and save-related issues reported since release.
changedAchievements : Fixed an issue where achievements would not pop up during your first play session in a new save, and would only appear in a batch after restarting. Qualifying achievements now unlock promptly with in-game notifications. (Loading a save will still backfill any previously missed unlocks.)
fixedFixed several achievements that could not be unlocked: "Message in a Bottle," "Abyss Walker," "Courier Horse," "First Diamond Cut," "Diamond Edge," and "Legendary Lineage."
fixedBuilding panels : Fixed the × close button not working on some building UIs (including the Trading Post and Shipyard, such as the merchant/warship assembly screens), where you could only close the panel by clicking outside it.
fixedFixed an issue where, after enabling loop trading at the Trading Post and selling out of goods, a resident acting as a transporter could get stuck and stop doing their normal work.

The first post-launch patch, focusing on achievement, UI, and save-related issues reported since release.

Bug Fixes

  • AchievementsFixed an issue where achievements would not pop up during your first play session in a new save, and would only appear in a batch after restarting. Qualifying achievements now unlock promptly with in-game notifications. (Loading a save will still backfill any previously missed unlocks.)
  • Fixed several achievements that could not be unlocked: "Message in a Bottle," "Abyss Walker," "Courier Horse," "First Diamond Cut," "Diamond Edge," and "Legendary Lineage."

  • Building panelsFixed the × close button not working on some building UIs (including the Trading Post and Shipyard, such as the merchant/warship assembly screens), where you could only close the panel by clicking outside it.
  • Fixed an issue where, after enabling loop trading at the Trading Post and selling out of goods, a resident acting as a transporter could get stuck and stop doing their normal work.

  • Fixed the Blacksmith's Standing Orders no longer auto-restocking after restarting or switching saves.

Performance

  • Fixed a bug that could cause severe frame drops/stutter after chopping down coconut trees (the Woodcutter could get stuck in a repeating task-failure loop).

Localization

  • Steam achievement pages now support Simplified Chinese (set your Steam client language to Simplified Chinese to view them; in-game achievement notifications already supported Chinese).

  • Fixed some dialog buttons (e.g. "Got it") still showing Chinese text in non-Chinese languages.

  • Fixed garbled text in French and a few other languages.

  • Polished some character names and translations in English.

Source

Steam News / 15 July 2026

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