Update history
Latest I Had a Plan! updates
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- I Had a Plan!
Patch 0.9.16
This is another small patch to smooth out some bugs and polish the game a bit more. Bug fixes: - Fixed an issue where the screen could remain black if it was trying to fade-to-black during a Tutorial. - Fixed an issue w…
Announcement4 changes2 numericFix - I Had a Plan!
Minor Patch 0.9.15
Another small patch with a single fix: Opening the Overview/Pause menu while a Tutorial is shown/playing, now correctly closes that Tutorial first.
Announcement - I Had a Plan!
Minor Patch 0.9.14
Small patch before launch, with a fix and some balance changes: Balance: - Slightly lowered the power of Enemies during the Tutorial. Removed their Crit Chance to reduce variance. Randomness is a core part of this game,…
Announcement3 changesFixBalance - I Had a Plan!
Patch 0.3.37: Bug fixes
First of all, I want to thank everyone who has been trying out the Demo to 'I Had A Plan!', I appreciate all of you! This is a small patch that brings a couple of fixes to bugs that have popped up in the Demo: Added a f…
Event2 changes - I Had a Plan!
Patch 0.3.34: Bug fixes
This patch implements a few crucial bug fixes: - Fixed a bug where the final fight of the Tutorial wouldn't start unless you saved/loaded the game. - Fixed a bug where the game would crash entirely after winning the fou…
Announcement1 changeFixPerformance - I Had a Plan!
Patch 0.3.33: Redemption
This patch introduces a new mechanic: Redemption. Whenever one of your PC Allies becomes injured and is cured to half health at a campfire, they now get a strong buff called Redemption the next Combat, greatly increasin…
Event2 changesFixBalance - I Had a Plan!
Patch 0.3.32: A few bug fixes and quality of life improvements
Improvements: - After finishing the Tutorial once, your starting Character will start with 5 extra HP, to make squishier Characters more viable. - If during a fight all of your PC Allies die, you now lose. This prevents…
Announcement1 changeFix - I Had a Plan!
Hotfix 0.3.31
A quick fix to an issue that caused one of the objectives in the Tutorial to not register as completed.
Announcement

