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Steam News28 May 20206y ago

v0.8.9 Released: Flatland

v0.8.9 (Build 210): May 27, 2020 added new "Flatland" stage for learning the basics without so much ramp inteference and made it the starting stage moved Vector Stadium ahead of Xenodome which makes Xenodome stage 3 now

Full notes

Full Hyperwheel Overdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions17 changes0 removals
  • Maps
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
addedadded new "Flatland" stage for learning the basics without so much ramp inteference and made it the starting stage
changedmoved Vector Stadium ahead of Xenodome which makes Xenodome stage 3 now instead of stage 1
fixedfixed menu bug where Match page buttons were sometimes being activated when on another menu page
fixedfixed bug where potency for all stunt modifiers was being decreased in Stunt matches rather than just the active ones
fixedfixed bug where stunt modifiers become increasingly powerful
fixedfixed sparks particle system bug that over time results in the inability to cause damage to players
"Boing!" stunt bonus15%20%"Boing!" stunt bonus increased, buffSmasher time30seconds8secondsSmasher time decreased, nerfDeathmatch winning points number610Deathmatch winning points number increased, buff

Hyperwheel Overdrive changes

addedadded new "Flatland" stage for learning the basics without so much ramp inteference and made it the starting stage
changedmoved Vector Stadium ahead of Xenodome which makes Xenodome stage 3 now instead of stage 1
fixedfixed menu bug where Match page buttons were sometimes being activated when on another menu page
fixedfixed bug where potency for all stunt modifiers was being decreased in Stunt matches rather than just the active ones
fixedfixed bug where stunt modifiers become increasingly powerful

v0.8.9 (Build 210): May 27, 2020

  • added new "Flatland" stage for learning the basics without so much ramp inteference and made it the starting stage

  • moved Vector Stadium ahead of Xenodome which makes Xenodome stage 3 now instead of stage 1

  • fixed menu bug where Match page buttons were sometimes being activated when on another menu page

  • fixed bug where potency for all stunt modifiers was being decreased in Stunt matches rather than just the active ones

  • fixed bug where stunt modifiers become increasingly powerful

  • fixed sparks particle system bug that over time results in the inability to cause damage to players

  • reduced jitter in car physics

  • reduced cases where wheel colliders catch the surface of an incline and upset the car

  • dampened boat buoyant forces based on vertical velocity to make bounces out from the water less extreme

  • fixed stunt bug where air time could be longer than the total stunt time (when ending a boat)

  • increased underwater plane speed slightly

  • significantly reduced boat rocking

  • added control setting to "Use auto-gyro pitch stabilization when airborne" (just like on the ground and enabled by default)

  • fixed Torque Biasing Threshold and Torque Biasing Percentage control settings and added Torque Matching Threshold setting

  • increased "Boing!" stunt bonus from 15% to 20%

  • decreased Spiked Ball launch force

  • adjusted Spiked Ball collision sounds (range, volume, sound effects)

  • changed Smasher collision sounds to be heavier (the same as Spiked Ball rather than the wing collision sound)

  • made Smasher collision sounds play when colliding with environment (rather than just other cars)

  • networked vehicle "grounded" status to control plane wing contrails and wing engine audio for remote players

  • increased plane wing engine audio volume for remote players

  • added additional reflection probes to Vector Stadium

  • adjusted Spy Rocket to not detect owner player

  • implemented new Comfort Setting: "Use forward camera on cockpit screen"

  • slightly increased cockpit camera screen resolution (and fixed aspect ratio)

  • moved rearview camera away slightly to show more of wheels

  • reduced Smasher time from 30 seconds to 8 seconds for races

  • increased Deathmatch winning points number from 6 to 10

  • adjusted wheel engine audio volumes and pitches and added a unique slight pitch bias for each other player

  • changed audio clip for tire squeal (and added multiple new ones)

View full Hyperwheel Overdrive Changelog at NeonEngine.net

Source

Steam News / 28 May 2020

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