Full notes
Full Hypertrain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Maps
Hi players, Time for another update!
Major New Features
Corp Battletrains These trains pack a real punch. They protect important Corp properties and attack everyone with a reputation (REP) lower than 25%. Respect The Corp!
Covered Roads Some of the roads you'll encounter now have ceilings. These are excellent hiding spots.
16km Render Distance If your system can handle it.
Battery Wagon With the all new Battery Wagon you will never run out of energy anymore. Plasma Shield You can now upgrade a Shield Wagon to a Plasma Shield Wagon which protects 3 times better than the normal Shield Wagon. Official Steam Controller Profile The controls have been changed a bit to accomodate controller usage. The offical Steam Controller Profile can be found here: steam://controllerconfig/833030/1526164452
Changes
Added another unlockable locomotive style based on the Corp battletrain.
Added Turret Wagon nozzle flash effect.
Various cosmetic UI changes.
Gold items now spawn in the center of dead trains.
The build sound that plays while auto-building will now gently fade out when its frequency is increased.
Fixes
Fixed bug that caused spawning of traffic trains without cargo wagons.
Fixed bug in mission generator which caused missions to be generated with invalid quantities.
Player-constructed roads are now visible in the Map Screen.
Fixed bug that caused Marauders to shoot in the wrong direction.
Energy items will now spawn on roads with only one lane.
Once again thanks for playing! nkm
A good you're still here! FYI the game will be discounted by -40% from the 8th until the 15th of October!
Source
Changelog.gg summarizes and formats this update. How we read updates.
