Full notes
Full Hypertrain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Maps
- Fixes
- Balance
It has been a while but here is Update 1.2, which brings much wanted new features and tons of improvements:
HUD speed-o-meter
More extreme!
Improvements in engine technology now allow speeds of up to 2000kmph, double the previous amount! And you can now grow your train to 250 wagons (against 50 previously).
Booster and brake segments
Make use of high energy booster rail segments to catapult your train forward! But avoid the brake rail segments or you will grind to a halt...
4K and wide screen support
Get totally immersed with 4K and wide screen support.
Optimizations
The render engine has undergone optimizations, resulting in a draw distance that is now twice what it was previously.
Quality of life improvements & Bug fixes
A lot of effort has been spent on making the UI more accessible by adding guidance and tooltips. Sound design has been revamped and the road generation algorithm has been improved. Gameplay has been rebalanced. Many bugs have been squashed, a big thanks to the players for reporting!
All changes
Here's a full list of all the changes:
new: 4K and wide-screen support
new: more vegetation & building variation
new: HUD speed-o-meter
new: camera rotation is now stored when changing camera mode
new: display mode setting
new: settlement screen now emphasizes your ownership of the settlement
new: pod shape loc style
new: booster and brake rail segments
new: UI tool tips
new: map screen: settlement details now also shows settlement production
new: optimized rendering resulting in twice the view depth
new: (build mode) guidance
fixed: button click was not always registered
fixed: graphics reinitialization issue after changing settings
fixed: several road intersection issues
fixed: pressing ESC while in the keymapping dialog caused UI corruption
fixed: borderless windowed mode
fixed: unlimited cash bug (buy wagon->sell wagon->buy wagon etc.)
fixed: issue that caused Predator achievement to be unobtainable
fixed: issue with skydome projection causing the stars to rotate faster than the camera
fixed: issue with drag not working if controlling locs were switched
fixed: depth fog distance did not depend on render distance
fixed: camera orientation was not preserved when toggling dialogs
fixed: roads were not displayed on the map near isolated factories
fixed: when loading a lost game the payer could still be appointed the victor
fixed: flare rendering issue on trains on AMD GPUs
fixed: multi-turret HUD icon visibility issue
fixed: road connection issue with high spirals
fixed: flickering mouse cursor issue in map screen on AMD graphcis cards
changed: max train speed set to 2000kmph (previously: 1000kmph)
- changedmax wagon count increased to 250
changed: smoothened lane change camera rotation animation
- changedremoved multiplayer part
changed: doubled shadow map resolution
changed: various improvements to gameplay balance
changed: minor water improvements
- changedincreased screen transition speed
changed: music minimal volume set to 15%
- changedimproved particle explosions
- changeddisabled shadows on building sides to prevent shadow artifacts
changed: in windowed mode a resolution change is now applied immediately
changed: wagon cost now increases linearly with train length
changed: no online connection to Steam is needed anymore to run the game
changed: tooltips now appear instantly
changed: UI skinning
changed: terrain now fades in from the distance instead of building-up
changed: replaced outlined font rendering with boxed font rendering for speed reasons
changed: engine sounds are now muted when the game is paused
changed: traffic now moves generally faster
changed: music is now played less frequently and its volume is not coupled to the train speed anymore
changed: normalized loudness of all sound fx
changed: ambient sound fx are now muted while the train is driving
changed: map screen: global market now indicates demand and price instead of demand and supply
- changeddecreased road segment construction cost by 80%
- changeddecreased traffic crash reputation penalty by 60%
changed: to upgrade, settlements don't require goods they produce themselves anymore
changed: to obtain the Top Speed achievement one must go at least 1900kmph
- changedimproved shadow quality
changed: boost speed can now exceed max train speed, i.e. boosting
changed: occurence of high spirals
removed: height fog
Hope you like this update! Happy driving, nkm
Source
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