Full notes
Full Hypertrain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Performance
- Gameplay
Hi Hypertrainers, This update focusses mainly on bug fixes and tweaks. More to come soon! Thanks again everybody for your feedback and support for the game!
NEW FEATURES
Toy Train Style As requested by one of the game's biggest fans: Alex Chosen!
Sonic Boom Another idea by Alex (thanks!). A sonic boom can now be heard when a train goes through the sound barrier, at 1234kmph. Windowed Mode You can now run the game in windowed mode using the -windowed command line argument. Note that this feature is experimental. The game might not adapt well to non-16:9 window aspect ratios.
CHANGES
Added more tooltips to help new players.
Various localization changes.
Various UI tweaks.
FIXES
Fixed a bug that caused the train to point in the opposite direction when respawning.
Fixed a multiplayer bug that caused the game to crash when someone completed a mission.
Fixed a couple of minor UI bugs.
nkm
Source
Changelog.gg summarizes and formats this update. How we read updates.
