HomeGamesUpdatesPricingMethodology
Steam News19 December 20256mo ago

Hyperspace Deck Command 1.1 Modified Released!

Hey There Deck Commanders The first content update for Hyperspace Deck Command is here! 1.1. Modified adds something for everyone, but mostly focuses on late game content.

Full notes

Full Hyperspace Deck Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes9 additions5 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • UI and audio
addedHey There Deck CommandersThe first content update for Hyperspace Deck Command is here! 1.1. Modified adds something for everyone, but mostly focuses on late game content.
addedHey There Deck CommandersBut no matter where you are in the game, there are 21 new upgrade dongles you can slap on your cards. Some will require you to reach the late game with various commanders to unlock though.
changedHey There Deck CommandersIf you can reach encounter 6 you’ll now also get access to challenge locations in most star system.
changedHey There Deck CommandersSteam post imageAs you can see these will grant additional rewards at the cost of making the encounter harder. Right now there are 8 challenge variants, with some appearing only after you unlocked certain factions.
addedHey There Deck CommandersThe big final addition of 1.1 is only accessible to those of you who can defeat the final encounter. Your next victory will unlock 37 individual run modifiers, many of which can be freely combined. The run modifiers range from some very simple alteration to complete game changers, like the new endless mode that has you face scaling, randomized encounters that can even features 2 new bosses. Many run modifiers will pose a significant challenge, but many can also make runs easier. Accordingly, card and upgrade unlocks are disabled when playing with certain run modifiers.
addedHey There Deck CommandersAs with my previous games, the update comes for free. I hope it’ll add some cool new twists on the overall experience, even if you have already mastered big parts of the game. HDC is also 15% off for the Steam winter sale and my previous games got even bigger discounts. You can check out the rest of the Sleeper Games catalog here.

Hey There Deck Commanders

The first content update for Hyperspace Deck Command is here! 1.1. Modified adds something for everyone, but mostly focuses on late game content.

But no matter where you are in the game, there are 21 new upgrade dongles you can slap on your cards. Some will require you to reach the late game with various commanders to unlock though.

If you can reach encounter 6 you’ll now also get access to challenge locations in most star system.

Steam post imageAs you can see these will grant additional rewards at the cost of making the encounter harder. Right now there are 8 challenge variants, with some appearing only after you unlocked certain factions.

The big final addition of 1.1 is only accessible to those of you who can defeat the final encounter. Your next victory will unlock 37 individual run modifiers, many of which can be freely combined. The run modifiers range from some very simple alteration to complete game changers, like the new endless mode that has you face scaling, randomized encounters that can even features 2 new bosses. Many run modifiers will pose a significant challenge, but many can also make runs easier. Accordingly, card and upgrade unlocks are disabled when playing with certain run modifiers.

As with my previous games, the update comes for free. I hope it’ll add some cool new twists on the overall experience, even if you have already mastered big parts of the game. HDC is also 15% off for the Steam winter sale and my previous games got even bigger discounts. You can check out the rest of the Sleeper Games catalog here.

Cheers

Stefan – Sleeper Games

Changelog

1.1.005 (Modified)

New Stuff

-Added 37 combinable run modifiers, unlocked by completing the final encounter.

-Among other things these include endless mode, various randomized starts, all faction runs and lots of ways to make runs way easier or harder.

-Added 2 new bosses (exclusive to endless mode).

-Added 8 different challenge locations to star systems, unlocked by reaching encounter 9.

-Challenge locations allow you to increase the difficulty of an encounter for an additional reward. This is optional for each encounter.

-Added 21 new upgrade dongles.

Changes

-Slightly reduced enemy SRM drop range.

-Random dongles on production worlds now cost 70/100.

-Reduced random price range on dongles.

Fixes

-Fixed salvage bot repairs sometimes not triggering.

-Fixed some turn end events continuing to resolve even after an encounter is completed.

-Fixed a bad interaction on rapid dacay and support rad effects.

-Fixed pull/push not resetting after dongle removal.

-Fixed some missing tooltips.

-Other small fixes.

-Fixed some typos.

Source

Steam News / 19 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.