Full notes
Full Hyperspace Deck Command update
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What changed
- Fixes
- Balance
- Gameplay
- UI and audio
- Maps
- Security
1.0.014 (Launch)
-Fixed Evolve not taking effect.
-Fixed a unit missing from TU loot pool.
-Fixed target based damage bonuses interacting badly with multi-target attacks.
-Fixed Power Relay interacting badly with multi-target cards.
-Fixed reaction icon not updating once units adapt to EMP.
-Fixed high readiness upgrades not immediately making cards fast deploy in some circumstances.
-Fixed Controller not being affected by hack.
-Fixed bad float text on cargo rail reaction.
-Fixed low shot-count weapon visuals not playing out fully when breaking partial containment.
-Fixed some problems with attack visuals when a target all enemies unit attacks while fully boarded.
-Fixed subversion self attack getting overwritten by boarding infighting.
-Fixed a fighter escorts intercepting escort bombers from other orbits than their own.
-Fixed some incorrect tooltips.
-Other small fixes.
1.0.015 (Launch)
-Fixed problems with AM apply on multi action cards.
-Fixed a card missing from ET loot pool.
-Fixed an issue with card selection after deselecting a hand card with right click.
-Fixed a problem with some bonus damage pre-calculations.
-Fixed ASC jam aura not affecting units until they update from other source.
-Other small fixes.
-Fixed some typos.
1.0.016 (Launch)
-During encounters, deck overview is now replaced with draw pile and discard pile view depending on what icon you use to enter overview.
-Added header for overview modes.
-Plate Investor starts with 1 less Fleet Polarizer now.
-Fixed megaship faction self-combo cards not getting added to loot pool.
-Fixed a problem with universal action delay on attack animations.
-Fixed a cut Floatoid construct being visible in the data cloud.
-Other small fixes.
-Fixed some typos.
1.0.020 (Launch)
-All cards with name icons now have data entries.
-Ammo Elevator only affects 2 strikes now (scales with EP) and no longer grants AM.
-Some minor fixes.
1.0.021 (Launch)
-Added "upgrade available" notification.
-Added context cursor for when selecting inspectable objects.
-Minor improvements to map system highlighting.
-Clarified some tooltips and inspect texts.
-Some minor fixes.
-Fixed some typos.
1.0.022 (Launch)
-X-Ray Pulse Strike direct damage reduced (1-->0).
-Some additional enemies now start with security or fighter escort.
-Fixed some delayed damage effects being able to skip boss phase.
-Fixed a scenario in which bosses might get scuttled without having boarders.
-Fixed some turn progression issues with on-death effects (?).
-Fixed Fabrication Reset not removing target all enemies.
-Fixed Wing-Scout controller charges immediately affecting fighters applied from the card.
-Fixed unit attachments not animating while in data cloud.
-Other minor fixes.
-Fixed some typos.
Source
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