Full notes
Full Hyperspace Deck Command update
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What changed
- Gameplay
- Fixes
- UI and audio
1.0.012 (Launch)
-Improved projector type tech card animations.
-Status icon for intercept mines now animates if they got lethal.
-Fixed a problem with Mass Produced commander unlock condition (sorry).
-Fixed problems with redraw counter modifying effects.
-Fixed Automated Mining Hive sometimes overwriting location SRM drop count.
-Fixed mercenaries no longer showing their deploy cost after retreating.
-Fixed megaship range limit getting disabled by hacking.
-Fixed some problems with how status on hand card resolves.
-Fixed boss phase transition not correctly delaying some other turn progression aspects.
-Fixed some fleet upgrades getting added to loot pool despite still being locked.
-Fixed some effects not resetting correctly on dongle remove.
-Fixed some bad unlock conditions in data cloud.
-Fixed some support affects displaying bad text during inspect.
-Fixed Evolve not being modified by effect power.
-Fixed victory turn not counting towards turn end unlocks.
-Other small fixes.
-Fixed some typos.
Source
Changelog.gg summarizes and formats this update. How we read updates.
