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Steam News14 October 20258mo ago

Hyperspace Deck Command 1.0.012 (Launch)

1.0.012 (Launch) -Improved projector type tech card animations. -Status icon for intercept mines now animates if they got lethal. -Fixed a problem with Mass Produced commander unlock condition (sorry).

Full notes

Full Hyperspace Deck Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedImproved projector type tech card animations.
fixedFixed a problem with Mass Produced commander unlock condition (sorry).
fixedFixed problems with redraw counter modifying effects.
fixedFixed Automated Mining Hive sometimes overwriting location SRM drop count.
fixedFixed mercenaries no longer showing their deploy cost after retreating.
fixedFixed megaship range limit getting disabled by hacking.

1.0.012 (Launch)

-Improved projector type tech card animations.

-Status icon for intercept mines now animates if they got lethal.

-Fixed a problem with Mass Produced commander unlock condition (sorry).

-Fixed problems with redraw counter modifying effects.

-Fixed Automated Mining Hive sometimes overwriting location SRM drop count.

-Fixed mercenaries no longer showing their deploy cost after retreating.

-Fixed megaship range limit getting disabled by hacking.

-Fixed some problems with how status on hand card resolves.

-Fixed boss phase transition not correctly delaying some other turn progression aspects.

-Fixed some fleet upgrades getting added to loot pool despite still being locked.

-Fixed some effects not resetting correctly on dongle remove.

-Fixed some bad unlock conditions in data cloud.

-Fixed some support affects displaying bad text during inspect.

-Fixed Evolve not being modified by effect power.

-Fixed victory turn not counting towards turn end unlocks.

-Other small fixes.

-Fixed some typos.

Source

Steam News / 14 October 2025

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