Full notes
Full Hyper_Sea_5000 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Hyper_Sea_5000 changes
Changelog
Adjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner.
Changed visual effect for Green Power-Up.
Increased base volume for regular and mini-boss death sound.
Updated version indicator to v.0.8.1
Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.
Thank you for playing Hyper_Sea_5000,
tofeelpain.
Source
Changelog.gg summarizes and formats this update. How we read updates.
