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Steam News28 August 20250y ago

Version 0.8.1

Changelog Adjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner. Changed visual effect for Green Power-Up.

Full notes

Full Hyper_Sea_5000 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
changedAdjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner.
changedChanged visual effect for Green Power-Up.
changedIncreased base volume for regular and mini-boss death sound.
changedUpdated version indicator to v.0.8.1

Hyper_Sea_5000 changes

changedAdjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner.
changedChanged visual effect for Green Power-Up.
changedIncreased base volume for regular and mini-boss death sound.
changedUpdated version indicator to v.0.8.1

Changelog

  • Adjusted order in enemy death effect sequencing to make slow-mo effect upon defeating bosses/mini-bosses happen sooner.

  • Changed visual effect for Green Power-Up.

  • Increased base volume for regular and mini-boss death sound.

  • Updated version indicator to v.0.8.1

Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.

Thank you for playing Hyper_Sea_5000,

tofeelpain.

Source

Steam News / 28 August 2025

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