Full notes
Full Hydra TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Hydra TD changes
UI Overhaul Update
I've been working on improving the overall UI and presentation of Hydra TD. This update focuses on making the interface cleaner, more consistent, and easier to read during gameplay.
While most of the changes are visual, they help the game feel more cohesive across menus and in-game panels.
Cleaner Menus and Buttons
Menus have been visually refined with updated layouts and improved button styling. The goal was to make navigation feel more polished while keeping the minimal style intact.
Improved Tower Panels
The tower shop and inspect panels have been updated for better clarity.
Information is now easier to read at a glance, making it simpler to understand tower stats, upgrades, and actions while playing.
Floating Combat Text
Floating combat text has been improved to feel smoother and easier to read during gameplay.
Damage, rewards, and other feedback should now feel more responsive and visually consistent.
General UI Polish
A lot of smaller UI elements were refined as well:
Improved layout consistency across screens • Better spacing and visual alignment • Various small polish improvements throughout the interface
More improvements and updates are on the way. Thanks for playing Hydra TD!
Source
Changelog.gg summarizes and formats this update. How we read updates.
