Full notes
Full Hydra TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
New Features
Towers now gain upgrade branches, offering 2 augmentations to choose from at each upgrade tier
Added a full keybinding menu to Settings
UI & Flow Improvements
Difficulty selection has been moved directly to the map selection screen for a smoother run setup flow
Gameplay
Increased overall enemy density for more intense waves
Added additional map theming and biome variety across the campaign
Source
Changelog.gg summarizes and formats this update. How we read updates.
