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Steam News3 April 20263mo ago

Update 1.1.0 - Introducing the Plasma Tower

New Tower: Plasma Fires a slow-moving blast that damages enemies as they pass through it Plays very differently from the rest, placement matters more than ever Gameplay Changes Manual wave start (no more forced prep tim

In this update4

Full notes

Full Hydra TD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedNew Tower: PlasmaPlays very differently from the rest, placement matters more than ever
changedGameplay ChangesManual wave start (no more forced prep timer)
addedGameplay ChangesAdded perfect wave bonus
changedGameplay ChangesEnemies now react more to damage (improved hit feedback)
changedVisual & UI ImprovementsImproved camera framing and zoom for a tighter gameplay view
changedVisual & UI ImprovementsMap selection now uses real in-game map previews

Hydra TD changes

changedPlays very differently from the rest, placement matters more than ever
changedManual wave start (no more forced prep timer)
addedAdded perfect wave bonus
changedEnemies now react more to damage (improved hit feedback)
changedImproved camera framing and zoom for a tighter gameplay view

New Tower: Plasma

  • Fires a slow-moving blast that damages enemies as they pass through it

  • Plays very differently from the rest, placement matters more than ever

Gameplay Changes

  • Manual wave start (no more forced prep timer)

  • Added perfect wave bonus

  • Enemies now react more to damage (improved hit feedback)

Visual & UI Improvements

  • Improved camera framing and zoom for a tighter gameplay view

  • Map selection now uses real in-game map previews

  • Added a scrolling message panel for gameplay events

Achievements

  • Added 9 new achievements:

    • No leak (Normal / Hard)

    • 250 Plasma kills

    • New 1000 kill milestones for every tower

Source

Steam News / 3 April 2026

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