Update log
Full Hot Dogs, Horseshoes & Hand Grenades update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Workshop
- Fixes
Howdy folks!
We've got an exciting Experimental Build for y'all this week, namely that the Gameplanner Signals System (for wiring objects together) now supports saving/loading. That's right, it's time for those of you who asked "Can I build a computer inside H3" to get an answer to that question!
In all seriousness, the system is now ready for stress testing. We're fairly confident that things should all work, but if you run into any strange behavior saving and loading your creations PLEASE let us know in the bug reports section!
Hope you folks have a WONDERFUL weekend.
Peace, Anton
Full Changelog - Update 120 - Experimental 13 - Save/Load Signals System
Additions:
Added New Signals Device: Laser Sensor
Added New Signals Device: Signals Sequencer
Added New Signals Device: Signals Patterner
Added New Signals Device: Signals Router
Changes:
Signals System Connections Now Save & Load!
Signals Connections now dim when they are invalid connections using the Pointer tool
Signals Connections are now drawn using 2d symbols with visual distinction between inputs and outputs
Fixed:
Fixed some assorted Signals system bugs
Source
