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Steam News21 February 20266mo ago

Update 120 Experimental 13 is now Live on The Experimental Branch!

Howdy folks! We've got an exciting Experimental Build for y'all this week, namely that the Gameplanner Signals System (for wiring objects together) now supports saving/loading.

In this update4

Full notes

Full Hot Dogs, Horseshoes & Hand Grenades update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions0 changes0 removals
  • Gameplay
  • Fixes
addedAdditions:Added New Signals Device: Laser Sensor
addedAdditions:Added New Signals Device: Signals Sequencer
addedAdditions:Added New Signals Device: Signals Patterner
addedAdditions:Added New Signals Device: Signals Router
fixedFixed:Fixed some assorted Signals system bugs

Hot Dogs, Horseshoes & Hand Grenades changes

addedAdded New Signals Device: Laser Sensor
addedAdded New Signals Device: Signals Sequencer
addedAdded New Signals Device: Signals Patterner
addedAdded New Signals Device: Signals Router
fixedFixed some assorted Signals system bugs

Howdy folks!

We've got an exciting Experimental Build for y'all this week, namely that the Gameplanner Signals System (for wiring objects together) now supports saving/loading. That's right, it's time for those of you who asked "Can I build a computer inside H3" to get an answer to that question!

In all seriousness, the system is now ready for stress testing. We're fairly confident that things should all work, but if you run into any strange behavior saving and loading your creations PLEASE let us know in the bug reports section!

Hope you folks have a WONDERFUL weekend.

Peace, Anton

Full Changelog - Update 120 - Experimental 13 - Save/Load Signals System

Additions:

  • Added New Signals Device: Laser Sensor

  • Added New Signals Device: Signals Sequencer

  • Added New Signals Device: Signals Patterner

  • Added New Signals Device: Signals Router

Changes:

  • Signals System Connections Now Save & Load!

  • Signals Connections now dim when they are invalid connections using the Pointer tool

  • Signals Connections are now drawn using 2d symbols with visual distinction between inputs and outputs

Fixed:

  • Fixed some assorted Signals system bugs

Source

Steam News / 21 February 2026

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