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Steam News26 April 20215y ago

Version 1.4.6: Ship research!

More player-established port tweaks and improvements! Player-built Shipwrights now let you research any ship type (for a fee).

In this update4

Full notes

Full Horizon's Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes12 additions10 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Workshop
addedMore player-established port tweaks and improvements! Player-built Shipwrights now let you research any ship type (for a fee). There are also some fun shield changes and a new slightly-less-easily-cheesed Salvage Station layout.
addedFEATURESYou can now research ship types at player-established Shipwrights! By disassembling a ship and paying its full value, you can learn how to build new ships of that type.
addedFEATURESPlayer-established ports now have occasional generic NPC visitors to chat with
changedFEATURESElectro Shield now inflicts light electric damage to adjacent Blocked attackers
addedFEATURESTall Grass now grants +20% Dodge to anyone standing in it
changedFEATURESReworked Salvage Station layout (NOTE: only applies to games that have not yet visited the Salvage Station!) Enemies start farther away and spawn in smaller amounts during initial waves Newly spawned enemies are positioned to be harder to immediately push off the platform
cargo of Full-rigged120130cargo of Full-rigged increased, buffvalue of Glacier3550040000value of Glacier increased, buffvalue of Blackwing Galleass3600040000value of Blackwing Galleass increased, buffvalue of Stormcutter5200038000value of Stormcutter decreased, nerf

Horizon's Gate changes

addedMore player-established port tweaks and improvements! Player-built Shipwrights now let you research any ship type (for a fee). There are also some fun shield changes and a new slightly-less-easily-cheesed Salvage Station layout.
addedYou can now research ship types at player-established Shipwrights! By disassembling a ship and paying its full value, you can learn how to build new ships of that type.
addedPlayer-established ports now have occasional generic NPC visitors to chat with
changedElectro Shield now inflicts light electric damage to adjacent Blocked attackers
addedTall Grass now grants +20% Dodge to anyone standing in it

More player-established port tweaks and improvements! Player-built Shipwrights now let you research any ship type (for a fee). There are also some fun shield changes and a new slightly-less-easily-cheesed Salvage Station layout.

FEATURES

  • You can now research ship types at player-established Shipwrights!

    • By disassembling a ship and paying its full value, you can learn how to build new ships of that type.

  • Player-established ports now have occasional generic NPC visitors to chat with

  • Fang Shield now inflicts mild poison to adjacent Blocked attackers

  • Electro Shield now inflicts light electric damage to adjacent Blocked attackers

  • Tall Grass now grants +20% Dodge to anyone standing in it

  • Reworked Salvage Station layout (NOTE: only applies to games that have not yet visited the Salvage Station!)

    • Enemies start farther away and spawn in smaller amounts during initial waves

    • Newly spawned enemies are positioned to be harder to immediately push off the platform

  • Added "Total Stars Spent" indicator to top right of Class Window

BALANCE

  • Increased cargo of Full-rigged from 120 -> 130

  • Increased value of Glacier from 35500 -> 40000

  • Increased value of Blackwing Galleass from 36000 -> 40000

  • Reduced value of Stormcutter from 52000 -> 38000

  • Shellworm Shield Dodge increased from 16% -> 18%

  • Increased amount of Ray Oil recieved from larger/harder Megaray encounters by ~40%

FIXES

  • Fixed being unable to gain XP after reaching postgame*

  • Added journal entry for Tall Grass

  • Made "CAN'T REACH" message show more consistently

  • Pressing the class select buttons twice now properly clears class selection mode

MODDING

  • Added Location.discoverable_fReq

  • Added fReq field to individual TriggerEffects

  • Improved build mode text field right-click dropdown list behavior & appearance

  • Added ItemType special property 'applyAVEffectsToTile', which makes ItemEffect apply to any actor standing on the item

  • now displays the name of the specified Location

  • Added elements 'dodged' and 'blocked'

  • Added Formula calculations 'cFromSource', 'tFromSource', 'dMin'

  • FormulaGlobals now correctly override existing formulas if you refer to them using 'dMax' or 'dMin'

  • Improved Automaton sprites slightly

  • Enabled non-Steam Workshop app download option for mods

*NOTE: Postgame saves from before this patch require entering the console command "set dontAwardAfterCombat 0" to re-enable XP gain. (Press Shift and ` to bring up the console.)

v1.4.61

  • Fixed tooltip offset bug when 'Look'ing at items

Source

Steam News / 26 April 2021

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