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Steam News27 October 20205y ago

Version 1.3.7: Cannon upgrades!

To try to create some more variety of tactics in ship encounters, I've upped the power of a lot of 'non-traditional' ship weapons, such as Cyclone Blasters and Freeze Cannons.

In this update1

Full notes

Full Horizon's Gate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes1 removal
  • Balance
  • Gameplay
  • Fixes
changedThe Blunderbuss' splash damage has also been taken down a notch, as its extreme synergy with Multishot was completely shredding everything. It still shreds, but other ranged weapons should be better able to compete now.
changedv1.3.7Harpoon damage increased from 2 -> 3
changedv1.3.7Grapeshot range increased from 3 -> 4
changedv1.3.7Chain Shot range increased from 2 -> 3
changedv1.3.7Blunderbuss power increased from 10 -> 12, but splash damage reduced by 50%
changedv1.3.7Halved Magic Attack and Skill scaling of Warden's 'Guard' duration
Harpoon damage23Harpoon damage increased, buffGrapeshot range34Grapeshot range increased, buffChain Shot range23Chain Shot range increased, buffBlunderbuss power1012Blunderbuss power increased, buff

Horizon's Gate changes

changedThe Blunderbuss' splash damage has also been taken down a notch, as its extreme synergy with Multishot was completely shredding everything. It still shreds, but other ranged weapons should be better able to compete now.
changedHarpoon damage increased from 2 -> 3
changedGrapeshot range increased from 3 -> 4
changedChain Shot range increased from 2 -> 3
changedBlunderbuss power increased from 10 -> 12, but splash damage reduced by 50%

To try to create some more variety of tactics in ship encounters, I've upped the power of a lot of 'non-traditional' ship weapons, such as Cyclone Blasters and Freeze Cannons.

The Blunderbuss' splash damage has also been taken down a notch, as its extreme synergy with Multishot was completely shredding everything. It still shreds, but other ranged weapons should be better able to compete now.

v1.3.7

  • Harpoon damage increased from 2 -> 3

  • Grapeshot range increased from 3 -> 4

  • Chain Shot range increased from 2 -> 3

  • Cyclone Blaster now also inflicts -1 Move for a turn

  • Freeze Cannon now also inflicts -1 Move for a turn and creates ice floes under targets

  • Blunderbuss power increased from 10 -> 12, but splash damage reduced by 50%

  • Javelins and Throwing Axes now work with abilities such as Trip Up and Poison Tip

  • Halved Magic Attack and Skill scaling of Warden's 'Guard' duration

  • Improved rock wall graphics

  • Puddles and frozen puddles can no longer spawn on Hatches

  • Increased chance of rare rewards on Salvage Station from 400t onward from 7.5% -> 21%

  • Disabled mod warnings if debugMode is not enabled

  • Fixed default config files not being included in fresh installs

  • (Modding) Added ItemType.cantFitInTileWith which lists items that the ItemType can't be placed on

  • (Modding) Added ActorValue "actable" which enables or disables acting if applied to the current turn actor

Source

Steam News / 27 October 2020

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