In this update4
Full notes
Full Horizon's Gate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Maps
- Gameplay
- Balance
- Fixes
- Performance
Horizon's Gate changes
Horizon's Gate now has full 'Ready-To-Use' Steam Workshop support!
There are already many mods to try - check out the workshop here!
v1.1.63
FEATURES
Steam Workshop support!!!!!
New 'Mods' menu option that brings up options to visit the Steam Workshop, local mods folder, or upload new mods.
Can now zoom the map using the mousewheel while hovering the mouse over the map
Added new Reeve/Hagger cafe dialog for Ash Port, Dunning-Mars, and Port Midos
BALANCE
Reduced Bullion value from $150 -> $120 (max stock adjusted to compensate)
Increased flat trade good value increase from $0.05 -> $0.12 per tile distance
Sailor's 'Smellingsalts' can now be ranked up to also grant +10t
Warrior's 'Combat Ready' duration reduced from 70t -> 50t
BUGFIXES
Fixed Reeve/Hagger cafe dialog for Bette Sands never showing
Fixed crash on new game Location setup if Zone mods are present
Fixed being able to flee mid-combat in naval combat if your flagship is sunk
Fixed new hires' starting abilities subtracting the wrong amount of XP when upgraded
Reeve no longer complains about lacking food if you have 3 or more Deluxe Rations
MODDING
Upload or edit mods using the new 'Mods' menu options. All you need is a folder with your mod files in it and a 512x512 .png named after the folder. Consult the guide for details.
Mods are now also refreshed anytime you leave the main menu. (NOTE: Refreshing mods does not REMOVE effects of mods, only updates them!)
SupportAbility mods can now use cloneFrom
Source
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