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Steam News25 November 20232y ago

Horizon To Crinoa: Patch 1.27

Patch Notes 1.27 ***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game.

Full notes

Full Horizon To Crinoa: Have Faith in Radiance -Prototype- update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Fixes
  • Balance
  • UI and audio
fixed***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Fixed: -Fixed issue where a character on the title screen was turned incorrectly. -Fixed an issue where the player would get stuck after a battle scene in a combat state. -Fixed an issue where the player was broken in some circumstances.
added***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Changed: -Adjusted stats for enemies and playable characters -Adjusted power for certain enemy skills that were too strong. -Adjusted enemy armor values. -Added skills to the player character base moveset. -Adjusted enemy movesets -Adjusted enemy "Revenge" system.
added***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***Added: -New tooltips added *Enemy Revenge System *Special Boss Systems -New collections entries added *Slang Terminology *New World Entries

Horizon To Crinoa: Have Faith in Radiance -Prototype- changes

fixedFixed: -Fixed issue where a character on the title screen was turned incorrectly. -Fixed an issue where the player would get stuck after a battle scene in a combat state. -Fixed an issue where the player was broken in some circumstances.
addedChanged: -Adjusted stats for enemies and playable characters -Adjusted power for certain enemy skills that were too strong. -Adjusted enemy armor values. -Added skills to the player character base moveset. -Adjusted enemy movesets -Adjusted enemy "Revenge" system.
addedAdded: -New tooltips added *Enemy Revenge System *Special Boss Systems -New collections entries added *Slang Terminology *New World Entries

Patch Notes 1.27

***Please Note: If you have save data from prior to patch 1.2, it CANNOT be loaded and must be overwritten with a fresh save from a new game. We apologize for inconvenience as data cannot be transferred if it is from release. ***

Fixed: -Fixed issue where a character on the title screen was turned incorrectly. -Fixed an issue where the player would get stuck after a battle scene in a combat state. -Fixed an issue where the player was broken in some circumstances.

Changed: -Adjusted stats for enemies and playable characters -Adjusted power for certain enemy skills that were too strong. -Adjusted enemy armor values. -Added skills to the player character base moveset. -Adjusted enemy movesets -Adjusted enemy "Revenge" system.

Added: -New tooltips added *Enemy Revenge System *Special Boss Systems -New collections entries added *Slang Terminology *New World Entries

As always, if you are experiencing bugs and issues, please feel free to contact us on our twitter, join our discord channel to submit a bug report, or send us an email via the address posted on our profile! Any feedback is helpful and appreciated, regardless of what it is.

Please report any issues directly so we can replicate and fix them as soon as possible! This is our first project and we are still trying our best to polish this prototype as best we can, so thank you kindly for your patience as we continue to fix any problems!

More updates to come soon!

Source

Steam News / 25 November 2023

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