Full notes
Full HOLD THE LINE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions2 changes0 removals
- UI and audio
- Gameplay
- Fixes
changedIn this update I focused on progression, UI clarity, and fixes based on player feedback.
addedWhat’s new:
addedUpgrade Tree System: added upgrades for turrets and support abilities (mines, napalm, artillery).
changedRevamped Star System: improved both the logic and how progress/results are displayed.
addedUI Improvements: updated UI in the menu and in-game , added damage feedback when an enemy slips through .
fixedPlayer Feedback Fixes: addressed a number of small issues and rough edges reported by players.
HOLD THE LINE changes
changedIn this update I focused on progression, UI clarity, and fixes based on player feedback.
addedWhat’s new:
addedUpgrade Tree System: added upgrades for turrets and support abilities (mines, napalm, artillery).
changedRevamped Star System: improved both the logic and how progress/results are displayed.
addedUI Improvements: updated UI in the menu and in-game , added damage feedback when an enemy slips through .
Patch 1.4
In this update I focused on progression, UI clarity, and fixes based on player feedback.
What’s new:
- Upgrade Tree Systemadded upgrades for turrets and support abilities (mines, napalm, artillery).
- Revamped Star Systemimproved both the logic and how progress/results are displayed.
- UI Improvementsupdated UI in the menu and in-game , added damage feedback when an enemy slips through .
- Player Feedback Fixesaddressed a number of small issues and rough edges reported by players.
- Audioadded new sounds and improved audio feedback in several places.
Source
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