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Steam News13 March 20263mo ago

Demo Update 5 now live - Summoning Shrines, Auto-Pickups and more

Demo Update 5 is now live! Features: - Summoning Shrines: Revival shrines are now summoning shrines as well. On death you can still respawn here, but on interaction you can summon your settlers here from afar.

In this update7

Full notes

Full Highreach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes13 additions4 changes4 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Fixes
addedFeatures:Auto-Pickups: We now have an option that allows you to pickup items automatically when walking over them. It is enabled by default
addedFeatures:Added Fog of War: Only areas of the map you have visited will be revealed. Points of Interests you discovered will be marked on your map
addedFeatures:Items can now be shift-clicked to transfer entire stacks between inventories
changedFeatures:Chests will now drop their loot when destroyed
addedFeatures:Added quest locations for quest: "The Missing Eclipse Crew"
addedChanges:Added many more voiced lines for Dindra after the Tutorial (every dialogue should be voiced now)

Highreach changes

addedAuto-Pickups: We now have an option that allows you to pickup items automatically when walking over them. It is enabled by default
addedAdded Fog of War: Only areas of the map you have visited will be revealed. Points of Interests you discovered will be marked on your map
addedItems can now be shift-clicked to transfer entire stacks between inventories
changedChests will now drop their loot when destroyed
addedAdded quest locations for quest: "The Missing Eclipse Crew"

Demo Update 5 is now live!

Features:

- Summoning Shrines: Revival shrines are now summoning shrines as well. On death you can still respawn here, but on interaction you can summon your settlers here from afar.

- Auto-Pickups: We now have an option that allows you to pickup items automatically when walking over them. It is enabled by default

- Added Fog of War: Only areas of the map you have visited will be revealed. Points of Interests you discovered will be marked on your map

- Items can now be shift-clicked to transfer entire stacks between inventories

- Chests will now drop their loot when destroyed

- Added quest locations for quest: "The Missing Eclipse Crew"

Changes:

- Added many more voiced lines for Dindra after the Tutorial (every dialogue should be voiced now)

- Added many more voiced lines for William after he becomes a settler (commands voiced, greetings/goodbyes, chat options, etc.)

- Made the equip/unequip animation quicker and smoother

- You now auto-equip clothing after death, if you wore clothing before and

- Settler and players now longer block the camera when walking between your character and your camera

- Added a warning when trying to load old saves files and added savegame versioning

- The UI now only shows the 3 most recent notifications on the left side

- Settlers now reappear at the closest respawn shrine when falling off an island and at a camp center when starving

Bugfixes:

- Fixed several crashes when talking to William at certain points

- Fixed a crash when interacting with the blackboard

- Fixed a bug, causing signs to not properly reference their building after loading (making you unable to destroy loaded buildings or use their signs)

- Airship: No longer spawns duplicates of itself after loading

- Airship: Unfinished airship no longer break on save/load

- Airship: Building is now now blocked on unfinished airships

- Airship: Structures are not interactable anymore on unfinished airships

- The log pile holder now continues to be interactable if stacked fully (50 logs)

- Some world-structures could be destroyed, even though you were not supposed to have that ability (chests, shrines)

- Some structures were not properly disappearing when destroyed

- World structures no longer get destroyed when at low integrity

- Fixed distribution of decor islands in the biome

- Fixed some issues with the AoE skill of the magic staff

- Fixed buildings not loading properly internally after loading a save file (causing structures to "belong" to the wrong building)

- Fixed some navigation issues on structures (for settlers, enemies)

Note: Old save files MAY unfortunately no longer work in some cases, due to the changes that fixed the buildings. We're sorry about that, but you can always choose to create a new file and skip the tutorial.

FULL CHANGELOG OF PREVIOUS UPDATES SINCE THE DEMO LAUNCH:

Features:

- The game may now be paused, when playing alone. Unpauses if another player joins.

- Added a sprint toggle option

- Added a crouch toggle option

- New structures now become available for research after completing the tutorial

- Melee combos are now disabled by default. You can show the combo indicators again, by activating them in the option menu

- Added an option for Field of View and camera distance

- Added a respawn system. You may now pick a respawn shrine or airship to spawn at after death

Changes:

- Decreased size of the quest and pickup UI elements

- Improved dialogue flow for William after saving Dindra

- Airship docking

Source

Steam News / 13 March 2026

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