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Steam News3 March 20264mo ago

Demo Update 3 now live and Demo extended!

Demo Update 3 is now live and Demo extended! Thanks for trying our demo during the Steam Next Fest.

In this update4

Full notes

Full Highreach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions3 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedFeatures:New structures now become available for research after completing the tutorial
removedFeatures:Melee combos are now disabled by default. You can show the combo indicators again, by activating them in the option menu
addedFeatures:Added an option for Field of View and camera distance
addedChanges:Added planting sounds and animations
removedChanges:Players no longer collide with each other while on an airship
changedBugfixes:Destroying buildings always rewarded all structure resources, even from those that were incomplete (exploitable)

Highreach changes

addedNew structures now become available for research after completing the tutorial
removedMelee combos are now disabled by default. You can show the combo indicators again, by activating them in the option menu
addedAdded an option for Field of View and camera distance
addedAdded planting sounds and animations
removedPlayers no longer collide with each other while on an airship

Demo Update 3 is now live and Demo extended!

Thanks for trying our demo during the Steam Next Fest. We've decided to extend the demo for a few more days, so feel free to play more and let us know of any bugs or feedback :)

Features:

- New structures now become available for research after completing the tutorial

- Melee combos are now disabled by default. You can show the combo indicators again, by activating them in the option menu

- Added an option for Field of View and camera distance

Changes:

- Added planting sounds and animations

- Players no longer collide with each other while on an airship

Bugfixes:

- Destroying buildings always rewarded all structure resources, even from those that were incomplete (exploitable)

- Clients were not able to invest resources at building signs or destroy buildings

- Dindra always followed the host, not the dialogue initiator

- Fixed placement of building blueprints on the 2nd island

- Fixed the jump animation, when jumping directly again after landing

- When dying on an airship the character would fall through collisions

- Fixed some UI issues when crafting / researching

- Completed structures would still show required resources even after completing them

- Fixed William's dialogue during the airship building quest to allow follow commands (in case you load an existing world save)

- Made structures in William's hut interactible

Note: We are aware of some players experiencing crashing when interaction with the Blackboard or talking to William after Dindra's rescue and are looking into it. If you crash there, please let us know any details.

As always, feel free to leave feedback here, or on our Discord!

Discord Link

Source

Steam News / 3 March 2026

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