In this update3
Full notes
Full Highreach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Highreach changes
Demo Update 4 is now live! Features:
The game may now be paused, when playing alone. Unpauses if another player joins.
Added a sprint toggle option (as for now working for host only)
Added a crouch toggle option
Changes:
Decreased size of the quest and pickup UI elements
Improved dialogue flow for William after saving Dindra
Airship docking now allows a larger distance and angle
Added a hint text for the skill menu, how skills are assigned
Added in hint text in the main menu, that you need to create a character first to play
Bugfixes:
Docking an airship sometimes moved it to the wrong dock
You can no longer interact with incomplete airship structures
Fixed a bug, causing players to possibly spawn under structures, being stuck, when loading a previous world.
William can now be talked to after completing the tutorial (chat, commands, etc.)
Rodlings past the tutorial island did not grant any XP
Fixed an issue where seeds were not deterministic for points of interest
Fixed a bug with structural integrity, making some built structures appear as red/unplacable, for example by the airship dock.
Invert X-Axis and Y-axis now work with a gamepad
Mouse Sensitivity setting now works
Gamepad Aim sensitivity setting now works
Gamepad Dead zone setting now works
Player XP and level is now correctly set after loading
Fixed invalid respawn shrines
Fixed multiple bugs related to the crafting & research menus
Fixed Area names
Fixed the password entering menu, when cancelling input
Note: We are aware of some players experiencing crashing when interaction with the Blackboard or talking to William after Dindra's rescue and are looking into it. If you crash there, please let us know any details.
As always, feel free to leave feedback here, or on our Discord!
Source
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