In this update2
Full notes
Full Hexworld update
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What changed
- Gameplay
- UI and audio
Hexworld changes
0.5.8 fixes and Improvements:
Hex Editor in hub now shows selling cost for hexagons when hovered with ctrl key down. Also price is shown on the sell button in hexagon info dialog - End of Region 2 now shows a special warning about Region 3 with options to proceed or go back to Main Menu - Region 3 is rebalanced to have more portals and more floating platforms. Final boss is tweaked as well. Please note this is stub boss as of 0.5.8 ea version - Support for ultra wide monitors (e.g. 64:27 aspect ratio) (thanks @NiceTryDre) - Boss levels now show proper boss names on the main HP bar - Fortress Tower health increased to 10,000 and it shoots 5 projectiles instead of 3 now - Abilities 'summon units' and 'summon tower' are limited to casting team or neutral hexagons only (was 'any hexagons'). - Fix for 'Able to capture traps and portals after beating the boss' (thanks @Kezzbo) - Fix for 'Able to capture crystals' - Fix for 'Fortress Tower boss appears in Hub and Menu after victory'
Major known issues:
Wrong unit stats are shown in Hex Editor for all structures - Resources interface can provide wrong information in Hex Editor when structure is selected - Floating platforms can stuck in natural rock obstacles
Source
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