In this update4
Full notes
Full Heroes For Hire - Guild Micromanagement Simulator update
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What changed
- Balance
- Gameplay
- Store
- Workshop
- Fixes
- Performance
Heroes For Hire - Guild Micromanagement Simulator changes
0.15.7.0
Additions:
New cursed relic! Bloody Stake. Deals 100% critical damage to enemies with less than 20% health.
Other Changes:
Raids now speed the game up properly when finished. (Wasn't really a bug, was just not set up well.)
Added a visual indicator for when every piece of equipment can't be upgraded by a brace.
Tweaked how the level for tournaments is calculated.
Double clicking on items in the item storage after dropping something in the scrap now scraps them!
The same applies for the hero info raid staples list.
Holding shift now highlights the current active popup.
You can now double click shortcut pins to add them to popups!
Heroes now get angrier the longer they've been sleeping when woken up.
Pressing Shift + S now sells items to the last active shop!
Balance:
Potions are now less likely to be in the chest at the end of raids.
The amount of skill energy and health restored when a battle ends is now based on the hero's exhaustion level.
Sleep calculations now take into account the hero's shift length.
Levelling up now restores health.
Reduced how long heroes need to be idle before getting bored.
Small order tweaks.
The Jack-O-Latern, Trophy and Sandcastle furniture items now have luck bonuses, with tweaked stats.
Tweaked the stats of the Pillar furniture item.
Time off now improves hero morale faster, and hero morale now also increases the chance that heroes ask for time off.
Heroes now forget to bring items to raids far less.
The Bull Shark now drops bones.
Breaking down honeycombs now gives four pieces of honey, and no longer requires an intermediate workshop.
Changed how random drops are picked in the Big-Top mission. This happens more often as well, too.
Orb Of Infinity is no longer a part of the normal relic drop table.
Concentrate skill no longer has a delay between use and activation.
Aim and Volley skills now have a shorter delay between use and activation.
Reload skill's cooldown has been reduced, but a delay has been added.
Luck no longer improves the odds of a boss appearing in a raid. On the other hand, Lit Torch now increases the odds.
Bug Fixes:
Fixed some visual issues with sting and bite particles.
Looking Glasses are no longer considered cursed relics when dropping.
Skeletal Heroes no longer need the appropriate level to use skills.
Fixed being able to swap the raid position of the bodyguard and skeletal heroes. (Sorry, this was causing bugs.)
Fixed a possible bug with the House Cleaning.
Fixed a mismatch when sharpening weapons.
Fixed a crash caused by wiping while the Hero List popup is open.
Fixed the Tended Hollows levels.
Bodyguard can no longer use skills.
Source
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