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Steam News18 October 20258mo ago

Scouting Cruios - New Heroes & Combat Overhaul - Base Comes Alive

It’s been a while since the last update — the “demo on the horizon” post didn’t quite age as planned. But development hasn’t stopped for a second.

In this update3

Full notes

Full Hero Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Events
addedThe Base Feels AliveThe management base has received a big upgrade. NPCs now move around, heroes have new idle animations, and the environment finally feels like a space where people actually live and work — not just a static menu.
changedCombat and a New HeroCombat has been reworked for better feedback and clarity. Ultimates now slow time and darken the surroundings for more dramatic impact.
addedCombat and a New HeroTwo new heroes have joined the roster:
changedCombat and a New HeroGunner , a ranged damage dealer specializing in precision shots.
addedScouting and CuriosAdded curios to scouting! They make each trip less predictable. You can now find strange objects that offer rewards or risks.

Hero Manager changes

addedThe management base has received a big upgrade. NPCs now move around, heroes have new idle animations, and the environment finally feels like a space where people actually live and work — not just a static menu.
changedCombat has been reworked for better feedback and clarity. Ultimates now slow time and darken the surroundings for more dramatic impact.
addedTwo new heroes have joined the roster:
changedGunner , a ranged damage dealer specializing in precision shots.
addedAdded curios to scouting! They make each trip less predictable. You can now find strange objects that offer rewards or risks.

It’s been a while since the last update — the “demo on the horizon” post didn’t quite age as planned. But development hasn’t stopped for a second. I’ve been focusing on improving how the game feels to play and look at, and it’s finally starting to come together.

The Base Feels Alive

The management base has received a big upgrade. NPCs now move around, heroes have new idle animations, and the environment finally feels like a space where people actually live and work — not just a static menu.

https://x.com/cupkekgames/status/1908912793295651303

Combat and a New Hero

Combat has been reworked for better feedback and clarity. Ultimates now slow time and darken the surroundings for more dramatic impact.

Two new heroes have joined the roster:

  • Gunner, a ranged damage dealer specializing in precision shots.

  • Fighter, a melee powerhouse with wide swings and heavy impact.

https://x.com/cupkekgames/status/1979415497322922129

Scouting and Curios

Added curios to scouting! They make each trip less predictable. You can now find strange objects that offer rewards or risks.

https://x.com/cupkekgames/status/1979472412405104715

I’ll be posting updates more often from now on and hope to launch a playtest soon.

Source

Steam News / 18 October 2025

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